Core/CreatureTextMgr: Added support for creature_text localization
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@@ -1651,6 +1651,9 @@ void World::SetInitialWorldSettings()
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sLog->outString("Loading Creature Texts...");
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sCreatureTextMgr->LoadCreatureTexts();
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sLog->outString("Loading Creature Text Locales...");
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sCreatureTextMgr->LoadCreatureTextLocales();
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sLog->outString("Initializing Scripts...");
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sScriptMgr->Initialize();
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