Core/CreatureTextMgr: Added support for creature_text localization

This commit is contained in:
Shauren
2012-03-01 22:26:05 +01:00
parent 91e7dc8561
commit 09f0a2c04f
6 changed files with 455 additions and 191 deletions
+3
View File
@@ -1651,6 +1651,9 @@ void World::SetInitialWorldSettings()
sLog->outString("Loading Creature Texts...");
sCreatureTextMgr->LoadCreatureTexts();
sLog->outString("Loading Creature Text Locales...");
sCreatureTextMgr->LoadCreatureTextLocales();
sLog->outString("Initializing Scripts...");
sScriptMgr->Initialize();