[svn] * Improve some arena team related DB access
* Cache GM tickets on server startup. * Remove unused src/game/HateMatrix.h and references. * Better check client inventory pos data received in some client packets to skip invalid cases --HG-- branch : trunk
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@@ -33,9 +33,8 @@
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#include <string>
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#define CONTACT_DISTANCE 0.5f
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#define INTERACTION_DISTANCE 5
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#define ATTACK_DISTANCE 5
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#define DETECT_DISTANCE 20 // max distance to successful detect stealthed unit
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#define INTERACTION_DISTANCE 5.0f
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#define ATTACK_DISTANCE 5.0f
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#define MAX_VISIBILITY_DISTANCE (5*SIZE_OF_GRID_CELL/2.0f) // max distance for visible object show, limited by active zone for player based at cell size (active zone = 5x5 cells)
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#define DEFAULT_VISIBILITY_DISTANCE (SIZE_OF_GRID_CELL) // default visible distance
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