[svn] * Improve some arena team related DB access

* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases

--HG--
branch : trunk
This commit is contained in:
KingPin
2008-11-10 09:04:23 -06:00
parent 09280b0091
commit 09a0d1122a
29 changed files with 616 additions and 447 deletions
+2 -3
View File
@@ -33,9 +33,8 @@
#include <string>
#define CONTACT_DISTANCE 0.5f
#define INTERACTION_DISTANCE 5
#define ATTACK_DISTANCE 5
#define DETECT_DISTANCE 20 // max distance to successful detect stealthed unit
#define INTERACTION_DISTANCE 5.0f
#define ATTACK_DISTANCE 5.0f
#define MAX_VISIBILITY_DISTANCE (5*SIZE_OF_GRID_CELL/2.0f) // max distance for visible object show, limited by active zone for player based at cell size (active zone = 5x5 cells)
#define DEFAULT_VISIBILITY_DISTANCE (SIZE_OF_GRID_CELL) // default visible distance