*Fixed creature following in dungeons
--HG-- branch : trunk
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@@ -187,7 +187,7 @@ void CreatureGroup::SetMemberDestination(Creature *member)
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return;
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float x,y,z;
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uint32 lowguid = member->GetGUIDLow();
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uint32 lowguid = member->GetDBTableGUIDLow();
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UNORDERED_MAP<uint32, FormationMember*>::iterator itr2 = CreatureGroupMap.find(lowguid);
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