*Fix a crash bug in HandleGroupChangeSubGroupOpcode.
--HG-- branch : trunk
This commit is contained in:
@@ -555,8 +555,11 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
|
|||||||
return;
|
return;
|
||||||
/********************/
|
/********************/
|
||||||
|
|
||||||
//Do not allow leader to change group of player in combat
|
|
||||||
Player *movedPlayer=objmgr.GetPlayer(name.c_str());
|
Player *movedPlayer=objmgr.GetPlayer(name.c_str());
|
||||||
|
if(!movePlayer)
|
||||||
|
return;
|
||||||
|
|
||||||
|
//Do not allow leader to change group of player in combat
|
||||||
if (movedPlayer->isInCombat())
|
if (movedPlayer->isInCombat())
|
||||||
{
|
{
|
||||||
WorldPacket data(SMSG_GROUP_SWAP_FAILED, (0));
|
WorldPacket data(SMSG_GROUP_SWAP_FAILED, (0));
|
||||||
|
|||||||
Reference in New Issue
Block a user