Core/Spells: Drop obsolete code
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@@ -4023,14 +4023,8 @@ void Spell::SpellDamageWeaponDmg(SpellEffIndex effIndex)
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}
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case SPELLFAMILY_PALADIN:
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{
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// Seal of Command - Increase damage by 36% on every swing
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if (m_spellInfo->SpellFamilyFlags[0] & 0x2000000)
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{
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totalDamagePercentMod *= 1.36f; // 136% damage
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}
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// Seal of Command Unleashed
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else if (m_spellInfo->Id == 20467)
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if (m_spellInfo->Id == 20467)
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{
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spell_bonus += int32(0.08f * m_caster->GetTotalAttackPowerValue(BASE_ATTACK));
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spell_bonus += int32(0.13f * m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)));
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