Core: Some more missing changes from previous commit (Pass by const reference for simple objects replaced with pass by value). Also fix unintended change
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@@ -585,7 +585,7 @@ class AuraScript : public _SpellScript
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uint32 GetId() const;
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// returns guid of object which casted the aura (m_originalCaster of the Spell class)
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uint64 const& GetCasterGUID() const;
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unit64 const GetCasterGUID() const;
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// returns unit which casted the aura or NULL if not avalible (caster logged out for example)
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Unit* GetCaster() const;
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// returns object on which aura was casted, target for non-area auras, area aura source for area auras
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