This should be the last of the malfunctioning AI scripts, thanks to click for the list
--HG-- branch : trunk
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@@ -82,7 +82,7 @@ class boss_felblood_kaelthas : public CreatureScript
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public:
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boss_felblood_kaelthas() : CreatureScript("boss_felblood_kaelthas") { }
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CreatureAI* GetAI(Creature* c)
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CreatureAI* GetAI(Creature* c) const
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{
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return new boss_felblood_kaelthasAI(c);
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}
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@@ -434,7 +434,7 @@ class mob_felkael_flamestrike : public CreatureScript
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public:
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mob_felkael_flamestrike() : CreatureScript("mob_felkael_flamestrike") { }
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CreatureAI* GetAI(Creature* c)
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CreatureAI* GetAI(Creature* c) const
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{
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return new mob_felkael_flamestrikeAI(c);
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}
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@@ -476,7 +476,7 @@ class mob_felkael_phoenix : public CreatureScript
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public:
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mob_felkael_phoenix() : CreatureScript("mob_felkael_phoenix") { }
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CreatureAI* GetAI(Creature* c)
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CreatureAI* GetAI(Creature* c) const
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{
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return new mob_felkael_phoenixAI(c);
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}
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@@ -596,7 +596,7 @@ class mob_felkael_phoenix_egg : public CreatureScript
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public:
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mob_felkael_phoenix_egg() : CreatureScript("mob_felkael_phoenix_egg") { }
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CreatureAI* GetAI(Creature* c)
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CreatureAI* GetAI(Creature* c) const
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{
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return new mob_felkael_phoenix_eggAI(c);
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}
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@@ -633,7 +633,7 @@ class mob_arcane_sphere : public CreatureScript
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public:
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mob_arcane_sphere() : CreatureScript("mob_arcane_sphere") { }
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CreatureAI* GetAI(Creature* c)
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CreatureAI* GetAI(Creature* c) const
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{
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return new mob_arcane_sphereAI(c);
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}
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@@ -241,7 +241,7 @@ public:
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return true;
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}
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CreatureAI* GetAI(Creature *pCreature)
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CreatureAI* GetAI(Creature *pCreature) const
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{
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return new pyrewood_ambushAI (pCreature);
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}
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