Core: Coding style cleanup.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-09-26 12:04:47 -07:00
parent bbf86641a1
commit 0722348240
4 changed files with 48 additions and 82 deletions
+2 -7
View File
@@ -19,19 +19,14 @@
*/
#include "DatabaseEnv.h"
#include "AccountMgr.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Util.h"
#include "SHA1.h"
AccountMgr::AccountMgr()
{}
AccountMgr::~AccountMgr()
{}
AccountMgr::AccountMgr() {}
AccountMgr::~AccountMgr() {}
AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password)
{
+2 -4
View File
@@ -44,10 +44,9 @@ uint64 TicketMgr::GenerateGMTicketId()
void TicketMgr::LoadGMTickets()
{
if (!m_GMTicketList.empty())
{
for (GmTicketList::const_iterator itr = m_GMTicketList.begin(); itr != m_GMTicketList.end(); ++itr)
delete *itr;
}
m_GMTicketList.clear();
m_GMticketid = 0;
m_openTickets = 0;
@@ -64,7 +63,7 @@ void TicketMgr::LoadGMTickets()
}
uint16 count = 0;
barGoLink bar ((*result).GetRowCount());
barGoLink bar(result->GetRowCount());
GM_Ticket *ticket;
do
{
@@ -93,7 +92,6 @@ void TicketMgr::LoadGMTickets()
bar.step();
m_GMTicketList.push_back(ticket);
} while (result->NextRow());
result = CharacterDatabase.Query("SELECT MAX(guid) from gm_tickets");
+3 -13
View File
@@ -133,10 +133,7 @@ public:
bool GetStatus() const { return status; }
void SetStatus(bool newStatus) { status = newStatus; }
uint64 GetOpenTicketCount() { return m_openTickets; }
uint64 GetNextSurveyID()
{
return ++m_GMSurveyID;
}
uint64 GetNextSurveyID() { return ++m_GMSurveyID; }
GM_Ticket *GetOldestOpenGMTicket()
{
@@ -147,15 +144,8 @@ public:
return NULL;
}
time_t GetLastChange()
{
return lastChange;
}
void UpdateLastChange()
{
lastChange = time(NULL);
}
time_t GetLastChange() { return lastChange; }
void UpdateLastChange() { lastChange = time(NULL); }
GmTicketList m_GMTicketList;
+20 -37
View File
@@ -146,9 +146,11 @@ Player* World::FindPlayerInZone(uint32 zone)
{
if (!itr->second)
continue;
Player *player = itr->second->GetPlayer();
if (!player)
continue;
if (player->IsInWorld() && player->GetZoneId() == zone)
{
// Used by the weather system. We return the player to broadcast the change weather message to him and all players in the zone.
@@ -298,7 +300,8 @@ World::AddSession_ (WorldSession* s)
bool World::HasRecentlyDisconnected(WorldSession* session)
{
if (!session) return false;
if (!session)
return false;
if (uint32 tolerance = getIntConfig(CONFIG_INTERVAL_DISCONNECT_TOLERANCE))
{
@@ -343,8 +346,6 @@ void World::AddQueuedPlayer(WorldSession* sess)
packet << uint32(GetQueuePos(sess)); // Queue position
packet << uint8(0); // Unk 3.3.0
sess->SendPacket(&packet);
//sess->SendAuthWaitQue (GetQueuePos (sess));
}
bool World::RemoveQueuedPlayer(WorldSession* sess)
@@ -1684,6 +1685,7 @@ void World::SetInitialWorldSettings()
//to set mailtimer to return mails every day between 4 and 5 am
//mailtimer is increased when updating auctions
//one second is 1000 -(tested on win system)
//TODO: Get rid of magic numbers
mail_timer = ((((localtime(&m_gameTime)->tm_hour + 20) % 24)* HOUR * IN_MILLISECONDS) / m_timers[WUPDATE_AUCTIONS].GetInterval());
//1440
mail_timer_expires = ((DAY * IN_MILLISECONDS) / (m_timers[WUPDATE_AUCTIONS].GetInterval()));
@@ -1848,7 +1850,6 @@ void World::LoadAutobroadcasts()
bar.step();
Field *fields = result->Fetch();
std::string message = fields[0].GetString();
m_Autobroadcasts.push_back(message);
@@ -1882,10 +1883,12 @@ void World::Update(uint32 diff)
///- Update the different timers
for (int i = 0; i < WUPDATE_COUNT; ++i)
{
if (m_timers[i].GetCurrent() >= 0)
m_timers[i].Update(diff);
else
m_timers[i].SetCurrent(0);
}
///- Update the game time and check for shutdown time
_UpdateGameTime();
@@ -1947,9 +1950,6 @@ void World::Update(uint32 diff)
{
if (m_timers[WUPDATE_CLEANDB].Passed())
{
//uint32 tmpDiff = (m_gameTime - m_startTime);
//uint32 maxClientsNum = sWorld.GetMaxActiveSessionCount();
m_timers[WUPDATE_CLEANDB].Reset();
LoginDatabase.PExecute("DELETE FROM logs WHERE (time + %u) < "UI64FMTD";",
sWorld.getIntConfig(CONFIG_LOGDB_CLEARTIME), uint64(time(0)));
@@ -1993,7 +1993,6 @@ void World::Update(uint32 diff)
if (m_timers[WUPDATE_CORPSES].Passed())
{
m_timers[WUPDATE_CORPSES].Reset();
sObjectAccessor.RemoveOldCorpses();
}
@@ -2156,7 +2155,7 @@ void World::SendGMText(int32 string_id, ...)
va_end(ap);
}
/// DEPRICATED, only for debug purpose. Send a System Message to all players (except self if mentioned)
/// DEPRECATED, only for debug purpose. Send a System Message to all players (except self if mentioned)
void World::SendGlobalText(const char* text, WorldSession *self)
{
WorldPacket data;
@@ -2274,8 +2273,7 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, std::string dura
if (WorldSession* sess = FindSession(account))
if (std::string(sess->GetPlayerName()) != author)
sess->KickPlayer();
}
while (resultAccounts->NextRow());
} while (resultAccounts->NextRow());
return BAN_SUCCESS;
}
@@ -2438,16 +2436,11 @@ void World::ShutdownMsg(bool show, Player* player)
///- Display a message every 12 hours, hours, 5 minutes, minute, 5 seconds and finally seconds
if (show ||
(m_ShutdownTimer < 10) ||
// < 30 sec; every 5 sec
(m_ShutdownTimer<30 && (m_ShutdownTimer % 5) == 0) ||
// < 5 min ; every 1 min
(m_ShutdownTimer<5*MINUTE && (m_ShutdownTimer % MINUTE) == 0) ||
// < 30 min ; every 5 min
(m_ShutdownTimer<30*MINUTE && (m_ShutdownTimer % (5*MINUTE)) == 0) ||
// < 12 h ; every 1 h
(m_ShutdownTimer<12*HOUR && (m_ShutdownTimer % HOUR) == 0) ||
// > 12 h ; every 12 h
(m_ShutdownTimer>12*HOUR && (m_ShutdownTimer % (12*HOUR)) == 0))
(m_ShutdownTimer < 30 && (m_ShutdownTimer % 5) == 0) || // < 30 sec; every 5 sec
(m_ShutdownTimer < 5 * MINUTE && (m_ShutdownTimer % MINUTE) == 0) || // < 5 min ; every 1 min
(m_ShutdownTimer < 30 * MINUTE && (m_ShutdownTimer % (5 * MINUTE)) == 0) || // < 30 min ; every 5 min
(m_ShutdownTimer < 12 * HOUR && (m_ShutdownTimer % HOUR) == 0) || // < 12 h ; every 1 h
(m_ShutdownTimer > 12 * HOUR && (m_ShutdownTimer % (12 * HOUR)) == 0)) // > 12 h ; every 12 h
{
std::string str = secsToTimeString(m_ShutdownTimer);
@@ -2546,13 +2539,13 @@ void World::SendAutoBroadcast()
msg = *itr;
uint32 abcenter = sWorld.getIntConfig(CONFIG_AUTOBROADCAST_CENTER);
if (abcenter == 0)
{
sWorld.SendWorldText(LANG_AUTO_BROADCAST, msg.c_str());
sLog.outString("AutoBroadcast: '%s'",msg.c_str());
}
if (abcenter == 1)
else if (abcenter == 1)
{
WorldPacket data(SMSG_NOTIFICATION, (msg.size()+1));
data << msg;
@@ -2560,7 +2553,7 @@ void World::SendAutoBroadcast()
sLog.outString("AutoBroadcast: '%s'",msg.c_str());
}
if (abcenter == 2)
else if (abcenter == 2)
{
sWorld.SendWorldText(LANG_AUTO_BROADCAST, msg.c_str());
@@ -2575,9 +2568,7 @@ void World::SendAutoBroadcast()
void World::UpdateRealmCharCount(uint32 accountId)
{
m_realmCharCallback.SetParam(accountId);
m_realmCharCallback.SetFutureResult(
CharacterDatabase.AsyncPQuery("SELECT COUNT(guid) FROM characters WHERE account = '%u'", accountId)
);
m_realmCharCallback.SetFutureResult(CharacterDatabase.AsyncPQuery("SELECT COUNT(guid) FROM characters WHERE account = '%u'", accountId));
}
void World::_UpdateRealmCharCount(QueryResult resultCharCount, uint32 accountId)
@@ -2607,7 +2598,6 @@ void World::InitDailyQuestResetTime()
if (result)
{
Field *fields = result->Fetch();
mostRecentQuestTime = (time_t)fields[0].GetUInt64();
}
else
@@ -2630,12 +2620,9 @@ void World::InitDailyQuestResetTime()
// need reset (if we have quest time before last reset time (not processed by some reason)
if (mostRecentQuestTime && mostRecentQuestTime <= resetTime)
m_NextDailyQuestReset = mostRecentQuestTime;
else
{
// plan next reset time
else // plan next reset time
m_NextDailyQuestReset = (curTime >= curDayResetTime) ? curDayResetTime + DAY : curDayResetTime;
}
}
void World::InitRandomBGResetTime()
{
@@ -2727,11 +2714,9 @@ void World::UpdateMaxSessionCounters()
void World::LoadDBVersion()
{
QueryResult result = WorldDatabase.Query("SELECT db_version, script_version, cache_id FROM version LIMIT 1");
//QueryResult* result = WorldDatabase.Query("SELECT version, creature_ai_version, cache_id FROM db_version LIMIT 1");
if (result)
{
Field* fields = result->Fetch();
m_DBVersion = fields[0].GetString();
m_CreatureEventAIVersion = fields[1].GetString();
@@ -2789,8 +2774,7 @@ void World::LoadWorldStates()
m_worldstates[fields[0].GetUInt32()] = fields[1].GetUInt64();
bar.step();
++counter;
}
while (result->NextRow());
} while (result->NextRow());
sLog.outString();
sLog.outString(">> Loaded %u world states.", counter);
@@ -2817,7 +2801,6 @@ void World::ProcessQueryCallbacks()
{
QueryResult result;
//-UpdateRealmCharCount
if (m_realmCharCallback.IsReady())
{
uint32 param = m_realmCharCallback.GetParam();