Core/Spells: Remove double initialization of ¨GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE)¨ in Unit::MeleeDamageBonus
Patch by [email protected] Fixes issue #5269 --HG-- branch : trunk
This commit is contained in:
@@ -11607,8 +11607,6 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage, WeaponAttackType att
|
||||
float TakenTotalMod = 1.0f;
|
||||
|
||||
// ..done
|
||||
AuraEffectList const &mModDamagePercentDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
|
||||
for (AuraEffectList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i)
|
||||
if (spellProto)
|
||||
{
|
||||
AuraEffectList const &mModDamagePercentDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
|
||||
|
||||
Reference in New Issue
Block a user