Core/SpellScript: Corrected error messages and in-source documentation for OnObjectAreaTargetSelect hook and allow using that hook only for area spell targets

This commit is contained in:
Shauren
2012-06-30 00:06:17 +02:00
parent e0997874f5
commit 067c27d299
3 changed files with 58 additions and 17 deletions
+1 -1
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@@ -7042,7 +7042,7 @@ void Spell::CallScriptObjectAreaTargetSelectHandlers(std::list<WorldObject*>& ta
{ {
for (std::list<SpellScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr) for (std::list<SpellScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
{ {
(*scritr)->_PrepareScriptCall(SPELL_SCRIPT_HOOK_UNIT_TARGET_SELECT); (*scritr)->_PrepareScriptCall(SPELL_SCRIPT_HOOK_OBJECT_AREA_TARGET_SELECT);
std::list<SpellScript::ObjectAreaTargetSelectHandler>::iterator hookItrEnd = (*scritr)->OnObjectAreaTargetSelect.end(), hookItr = (*scritr)->OnObjectAreaTargetSelect.begin(); std::list<SpellScript::ObjectAreaTargetSelectHandler>::iterator hookItrEnd = (*scritr)->OnObjectAreaTargetSelect.end(), hookItr = (*scritr)->OnObjectAreaTargetSelect.begin();
for (; hookItr != hookItrEnd; ++hookItr) for (; hookItr != hookItrEnd; ++hookItr)
if ((*hookItr).IsEffectAffected(m_spellInfo, effIndex)) if ((*hookItr).IsEffectAffected(m_spellInfo, effIndex))
+41 -8
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@@ -203,20 +203,19 @@ void SpellScript::HitHandler::Call(SpellScript* spellScript)
(spellScript->*pHitHandlerScript)(); (spellScript->*pHitHandlerScript)();
} }
SpellScript::ObjectAreaTargetSelectHandler::ObjectAreaTargetSelectHandler(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) SpellScript::TargetHook::TargetHook(uint8 _effectIndex, uint16 _targetType, bool _area)
: _SpellScript::EffectHook(_effIndex), targetType(_targetType) : _SpellScript::EffectHook(_effectIndex), targetType(_targetType), area(_area)
{ {
pObjectAreaTargetSelectHandlerScript = _pObjectAreaTargetSelectHandlerScript;
} }
std::string SpellScript::ObjectAreaTargetSelectHandler::ToString() std::string SpellScript::TargetHook::ToString()
{ {
std::ostringstream oss; std::ostringstream oss;
oss << "Index: " << EffIndexToString() << " Target: " << targetType; oss << "Index: " << EffIndexToString() << " Target: " << targetType;
return oss.str(); return oss.str();
} }
bool SpellScript::ObjectAreaTargetSelectHandler::CheckEffect(SpellInfo const* spellEntry, uint8 effIndex) bool SpellScript::TargetHook::CheckEffect(SpellInfo const* spellEntry, uint8 effIndex)
{ {
if (!targetType) if (!targetType)
return false; return false;
@@ -225,8 +224,42 @@ bool SpellScript::ObjectAreaTargetSelectHandler::CheckEffect(SpellInfo const* sp
spellEntry->Effects[effIndex].TargetB.GetTarget() != targetType) spellEntry->Effects[effIndex].TargetB.GetTarget() != targetType)
return false; return false;
// TODO: Smart check if this hook will run for this targetType SpellImplicitTargetInfo targetType(targetType);
return true; switch (targetType.GetSelectionCategory())
{
case TARGET_SELECT_CATEGORY_CHANNEL: // SINGLE
return !area;
case TARGET_SELECT_CATEGORY_NEARBY: // BOTH
return true;
case TARGET_SELECT_CATEGORY_CONE: // AREA
case TARGET_SELECT_CATEGORY_AREA: // AREA
return area;
case TARGET_SELECT_CATEGORY_DEFAULT:
switch (targetType.GetObjectType())
{
case TARGET_OBJECT_TYPE_SRC: // EMPTY
case TARGET_OBJECT_TYPE_DEST: // EMPTY
return false;
default:
switch(targetType.GetReferenceType())
{
case TARGET_REFERENCE_TYPE_CASTER: // SINGLE
return !area;
case TARGET_REFERENCE_TYPE_TARGET: // BOTH
return true;
}
break;
}
break;
}
return false;
}
SpellScript::ObjectAreaTargetSelectHandler::ObjectAreaTargetSelectHandler(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType)
: TargetHook(_effIndex, _targetType, true)
{
pObjectAreaTargetSelectHandlerScript = _pObjectAreaTargetSelectHandlerScript;
} }
void SpellScript::ObjectAreaTargetSelectHandler::Call(SpellScript* spellScript, std::list<WorldObject*>& targets) void SpellScript::ObjectAreaTargetSelectHandler::Call(SpellScript* spellScript, std::list<WorldObject*>& targets)
@@ -254,7 +287,7 @@ bool SpellScript::_Validate(SpellInfo const* entry)
for (std::list<ObjectAreaTargetSelectHandler>::iterator itr = OnObjectAreaTargetSelect.begin(); itr != OnObjectAreaTargetSelect.end(); ++itr) for (std::list<ObjectAreaTargetSelectHandler>::iterator itr = OnObjectAreaTargetSelect.begin(); itr != OnObjectAreaTargetSelect.end(); ++itr)
if (!(*itr).GetAffectedEffectsMask(entry)) if (!(*itr).GetAffectedEffectsMask(entry))
sLog->outError("TSCR: Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnUnitTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str()); sLog->outError("TSCR: Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnObjectAreaTargetSelect` of SpellScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
return _SpellScript::_Validate(entry); return _SpellScript::_Validate(entry);
} }
+16 -8
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@@ -131,7 +131,7 @@ enum SpellScriptHookType
SPELL_SCRIPT_HOOK_BEFORE_HIT, SPELL_SCRIPT_HOOK_BEFORE_HIT,
SPELL_SCRIPT_HOOK_HIT, SPELL_SCRIPT_HOOK_HIT,
SPELL_SCRIPT_HOOK_AFTER_HIT, SPELL_SCRIPT_HOOK_AFTER_HIT,
SPELL_SCRIPT_HOOK_UNIT_TARGET_SELECT, SPELL_SCRIPT_HOOK_OBJECT_AREA_TARGET_SELECT,
SPELL_SCRIPT_HOOK_CHECK_CAST, SPELL_SCRIPT_HOOK_CHECK_CAST,
SPELL_SCRIPT_HOOK_BEFORE_CAST, SPELL_SCRIPT_HOOK_BEFORE_CAST,
SPELL_SCRIPT_HOOK_ON_CAST, SPELL_SCRIPT_HOOK_ON_CAST,
@@ -196,16 +196,24 @@ class SpellScript : public _SpellScript
SpellHitFnType pHitHandlerScript; SpellHitFnType pHitHandlerScript;
}; };
class ObjectAreaTargetSelectHandler : public _SpellScript::EffectHook class TargetHook : public _SpellScript::EffectHook
{
public:
TargetHook(uint8 _effectIndex, uint16 _targetType, bool _area);
bool CheckEffect(SpellInfo const* spellEntry, uint8 targetType);
std::string ToString();
protected:
uint16 targetType;
bool area;
};
class ObjectAreaTargetSelectHandler : public TargetHook
{ {
public: public:
ObjectAreaTargetSelectHandler(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType); ObjectAreaTargetSelectHandler(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType);
std::string ToString();
bool CheckEffect(SpellInfo const* spellEntry, uint8 targetType);
void Call(SpellScript* spellScript, std::list<WorldObject*>& targets); void Call(SpellScript* spellScript, std::list<WorldObject*>& targets);
private: private:
SpellObjectAreaTargetSelectFnType pObjectAreaTargetSelectHandlerScript; SpellObjectAreaTargetSelectFnType pObjectAreaTargetSelectHandlerScript;
uint16 targetType;
}; };
#define SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \ #define SPELLSCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \
@@ -267,15 +275,15 @@ class SpellScript : public _SpellScript
// where function is: void function() // where function is: void function()
#define SpellHitFn(F) HitHandlerFunction(&F) #define SpellHitFn(F) HitHandlerFunction(&F)
// example: OnUnitTargetSelect += SpellUnitTargetFn(class::function, EffectIndexSpecifier, TargetsNameSpecifier); // example: OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(class::function, EffectIndexSpecifier, TargetsNameSpecifier);
// where function is void function(std::list<Unit*>& targetList) // where function is void function(std::list<WorldObject*>& targets)
HookList<ObjectAreaTargetSelectHandler> OnObjectAreaTargetSelect; HookList<ObjectAreaTargetSelectHandler> OnObjectAreaTargetSelect;
#define SpellObjectAreaTargetSelectFn(F, I, N) ObjectAreaTargetSelectHandlerFunction(&F, I, N) #define SpellObjectAreaTargetSelectFn(F, I, N) ObjectAreaTargetSelectHandlerFunction(&F, I, N)
// hooks are executed in following order, at specified event of spell: // hooks are executed in following order, at specified event of spell:
// 1. BeforeCast - executed when spell preparation is finished (when cast bar becomes full) before cast is handled // 1. BeforeCast - executed when spell preparation is finished (when cast bar becomes full) before cast is handled
// 2. OnCheckCast - allows to override result of CheckCast function // 2. OnCheckCast - allows to override result of CheckCast function
// 3. OnUnitTargetSelect - executed just before adding selected targets to final target list // 3a. OnObjectAreaTargetSelect - executed just before adding selected targets to final target list (for area targets)
// 4. OnCast - executed just before spell is launched (creates missile) or executed // 4. OnCast - executed just before spell is launched (creates missile) or executed
// 5. AfterCast - executed after spell missile is launched and immediate spell actions are done // 5. AfterCast - executed after spell missile is launched and immediate spell actions are done
// 6. OnEffectLaunch - executed just before specified effect handler call - when spell missile is launched // 6. OnEffectLaunch - executed just before specified effect handler call - when spell missile is launched