Scripts/Spells: Bloodlust/Heroism handling changed, it is now possible to use these spells even if caster is under Sated/Exhaustion debuff
This commit is contained in:
@@ -0,0 +1,6 @@
|
||||
DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_sha_bloodlust';
|
||||
DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_sha_heroism';
|
||||
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
|
||||
(2825,'spell_sha_bloodlust'),
|
||||
(32182,'spell_sha_heroism');
|
||||
|
||||
@@ -2955,12 +2955,6 @@ void SpellMgr::LoadDbcDataCorrections()
|
||||
// because of bug in dbc
|
||||
spellInfo->procChance = 0;
|
||||
break;
|
||||
case 32182: // Heroism
|
||||
spellInfo->excludeCasterAuraSpell = 57723; // Exhaustion
|
||||
break;
|
||||
case 2825: // Bloodlust
|
||||
spellInfo->excludeCasterAuraSpell = 57724; // Sated
|
||||
break;
|
||||
case 20335: // Heart of the Crusader
|
||||
case 20336:
|
||||
case 20337:
|
||||
|
||||
@@ -30,6 +30,8 @@ enum ShamanSpells
|
||||
SHAMAN_SPELL_MANA_TIDE_TOTEM = 39609,
|
||||
SHAMAN_SPELL_FIRE_NOVA_R1 = 1535,
|
||||
SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1 = 8349,
|
||||
SHAMAN_SPELL_SATED = 57724,
|
||||
SHAMAN_SPELL_EXHAUSTION = 57723,
|
||||
|
||||
//For Earthen Power
|
||||
SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474, //Spell casted by totem
|
||||
@@ -39,7 +41,7 @@ enum ShamanSpells
|
||||
// 51474 - Astral shift
|
||||
class spell_sha_astral_shift : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
public:
|
||||
spell_sha_astral_shift() : SpellScriptLoader("spell_sha_astral_shift") { }
|
||||
|
||||
class spell_sha_astral_shift_AuraScript : public AuraScript
|
||||
@@ -83,12 +85,13 @@ public:
|
||||
// 1535 Fire Nova
|
||||
class spell_sha_fire_nova : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
public:
|
||||
spell_sha_fire_nova() : SpellScriptLoader("spell_sha_fire_nova") { }
|
||||
|
||||
class spell_sha_fire_nova_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_sha_fire_nova_SpellScript)
|
||||
PrepareSpellScript(spell_sha_fire_nova_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* spellEntry)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_FIRE_NOVA_R1))
|
||||
@@ -142,12 +145,13 @@ public:
|
||||
// 39610 Mana Tide Totem
|
||||
class spell_sha_mana_tide_totem : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
public:
|
||||
spell_sha_mana_tide_totem() : SpellScriptLoader("spell_sha_mana_tide_totem") { }
|
||||
|
||||
class spell_sha_mana_tide_totem_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_sha_mana_tide_totem_SpellScript)
|
||||
PrepareSpellScript(spell_sha_mana_tide_totem_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_GLYPH_OF_MANA_TIDE))
|
||||
@@ -191,7 +195,7 @@ public:
|
||||
// 6474 - Earthbind Totem - Fix Talent:Earthen Power
|
||||
class spell_sha_earthbind_totem : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
public:
|
||||
spell_sha_earthbind_totem() : SpellScriptLoader("spell_sha_earthbind_totem") { }
|
||||
|
||||
class spell_sha_earthbind_totem_AuraScript : public AuraScript
|
||||
@@ -228,10 +232,94 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class spell_sha_bloodlust : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_sha_bloodlust() : SpellScriptLoader("spell_sha_bloodlust") { }
|
||||
|
||||
class spell_sha_bloodlust_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_sha_bloodlust_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_SATED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void RemoveInvalidTargets(std::list<Unit*>& targets)
|
||||
{
|
||||
targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
|
||||
}
|
||||
|
||||
void ApplyDebuff()
|
||||
{
|
||||
GetHitUnit()->CastSpell(GetHitUnit(), SHAMAN_SPELL_SATED, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
|
||||
AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_sha_bloodlust_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_sha_heroism : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_sha_heroism() : SpellScriptLoader("spell_sha_heroism") { }
|
||||
|
||||
class spell_sha_heroism_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_sha_heroism_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_EXHAUSTION))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void RemoveInvalidTargets(std::list<Unit*>& targets)
|
||||
{
|
||||
targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
|
||||
}
|
||||
|
||||
void ApplyDebuff()
|
||||
{
|
||||
GetHitUnit()->CastSpell(GetHitUnit(), SHAMAN_SPELL_EXHAUSTION, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
|
||||
OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
|
||||
AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_sha_heroism_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_shaman_spell_scripts()
|
||||
{
|
||||
new spell_sha_astral_shift();
|
||||
new spell_sha_fire_nova();
|
||||
new spell_sha_mana_tide_totem();
|
||||
new spell_sha_earthbind_totem();
|
||||
new spell_sha_bloodlust();
|
||||
new spell_sha_heroism();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user