Scripts/Spells: Bloodlust/Heroism handling changed, it is now possible to use these spells even if caster is under Sated/Exhaustion debuff
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@@ -2955,12 +2955,6 @@ void SpellMgr::LoadDbcDataCorrections()
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// because of bug in dbc
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spellInfo->procChance = 0;
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break;
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case 32182: // Heroism
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spellInfo->excludeCasterAuraSpell = 57723; // Exhaustion
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break;
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case 2825: // Bloodlust
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spellInfo->excludeCasterAuraSpell = 57724; // Sated
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break;
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case 20335: // Heart of the Crusader
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case 20336:
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case 20337:
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