Core/Misc: fix item search by guid in bank item slots.

This commit is contained in:
VladimirMangos
2011-03-14 17:20:20 +06:00
committed by Azazel
parent 31a2c9b82b
commit 05eda57750
@@ -9996,6 +9996,11 @@ Item* Player::GetItemByGuid(uint64 guid) const
if (pItem->GetGUID() == guid)
return pItem;
for(int i = BANK_SLOT_ITEM_START; i < BANK_SLOT_ITEM_END; ++i)
if (Item *pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i))
if (pItem->GetGUID() == guid)
return pItem;
for (uint8 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i)
if (Bag *pBag = (Bag*)GetItemByPos(INVENTORY_SLOT_BAG_0, i))
for (uint32 j = 0; j < pBag->GetBagSize(); ++j)