Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x

This commit is contained in:
Machiavelli
2011-11-28 15:42:32 +01:00
6 changed files with 91 additions and 11 deletions
@@ -0,0 +1,4 @@
UPDATE `creature_template` SET `mindmg`=509,`maxdmg`=683,`attackpower`=805,`dmg_multiplier`=150 WHERE `entry`=36597; -- The Lich King 10N
UPDATE `creature_template` SET `mindmg`=509,`maxdmg`=683,`attackpower`=805,`dmg_multiplier`=180 WHERE `entry`=39166; -- The Lich King 25N
UPDATE `creature_template` SET `mindmg`=509,`maxdmg`=683,`attackpower`=805,`dmg_multiplier`=180 WHERE `entry`=39167; -- The Lich King 10H
UPDATE `creature_template` SET `mindmg`=509,`maxdmg`=683,`attackpower`=805,`dmg_multiplier`=225 WHERE `entry`=39168; -- The Lich King 25H
@@ -0,0 +1,6 @@
DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_gen_damage_reduction_aura';
INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
(20911,'spell_gen_damage_reduction_aura'), -- Blessing of Sanctuary
(25899,'spell_gen_damage_reduction_aura'), -- Greater Blessing of Sanctuary
(63944,'spell_gen_damage_reduction_aura'), -- Renewed Hope
(50720,'spell_gen_damage_reduction_aura'); -- Vigilance
@@ -664,9 +664,9 @@ uint32 Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y,
return 0; return 0;
} }
creature->m_isWorldObject = true; //so it will not be unloaded with grid
map->AddToMap(creature); map->AddToMap(creature);
m_NPCPassengerSet.insert(creature); m_NPCPassengerSet.insert(creature);
creature->SetWorldObject(true); //so it will not be unloaded with grid
if (tguid == 0) if (tguid == 0)
{ {
@@ -56,7 +56,7 @@ public:
break; break;
case GOSSIP_ACTION_INFO_DEF+11: case GOSSIP_ACTION_INFO_DEF+11:
player->CLOSE_GOSSIP_MENU(); player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_LEARN_SMELT, false); player->CastSpell(player, SPELL_LEARN_SMELT, false);
break; break;
case GOSSIP_ACTION_INFO_DEF+2: case GOSSIP_ACTION_INFO_DEF+2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
@@ -240,6 +240,8 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
_cannotMove = true; _cannotMove = true;
me->SetFlying(true);
} }
uint32 GetData(uint32 data) uint32 GetData(uint32 data)
@@ -351,6 +353,8 @@ public:
_EnterCombat(); _EnterCombat();
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->SetFlying(false);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Talk(SAY_AGGRO_P_ONE); Talk(SAY_AGGRO_P_ONE);
@@ -404,6 +408,7 @@ public:
void PrepareForVortex() void PrepareForVortex()
{ {
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->SetFlying(true);
me->GetMotionMaster()->MovementExpired(); me->GetMotionMaster()->MovementExpired();
me->GetMotionMaster()->MovePoint(MOVE_VORTEX, MalygosPositions[1].GetPositionX(), MalygosPositions[1].GetPositionY(), MalygosPositions[1].GetPositionZ()); me->GetMotionMaster()->MovePoint(MOVE_VORTEX, MalygosPositions[1].GetPositionX(), MalygosPositions[1].GetPositionY(), MalygosPositions[1].GetPositionZ());
@@ -439,6 +444,7 @@ public:
me->SetInCombatWithZone(); me->SetInCombatWithZone();
break; break;
case MOVE_CENTER_PLATFORM: case MOVE_CENTER_PLATFORM:
// Malygos is already flying here, there is no need to set it again.
_cannotMove = false; _cannotMove = false;
// malygos will move into center of platform and then he does not chase dragons, he just turns to his current target. // malygos will move into center of platform and then he does not chase dragons, he just turns to his current target.
me->GetMotionMaster()->MoveIdle(); me->GetMotionMaster()->MoveIdle();
@@ -451,22 +457,21 @@ public:
SetPhase(PHASE_TWO, true); SetPhase(PHASE_TWO, true);
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->SetFlying(true);
me->GetMotionMaster()->MoveIdle(); me->GetMotionMaster()->MoveIdle();
me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION, MalygosPhaseTwoWaypoints[0]); me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION, MalygosPhaseTwoWaypoints[0]);
Creature* summon = me->SummonCreature(NPC_HOVER_DISK_CASTER, HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS-1]);
if (summon && summon->IsAIEnabled)
summon->AI()->DoAction(ACTION_HOVER_DISK_START_WP_2);
summon = me->SummonCreature(NPC_HOVER_DISK_CASTER, HoverDiskWaypoints[0]);
if (summon && summon->IsAIEnabled)
summon->AI()->DoAction(ACTION_HOVER_DISK_START_WP_1);
for (uint8 i = 0; i < 2; i++) for (uint8 i = 0; i < 2; i++)
{ {
// Starting position. One starts from the first waypoint and another from the last.
uint8 pos = !i ? MAX_HOVER_DISK_WAYPOINTS-1 : 0;
if (Creature* summon = me->SummonCreature(NPC_HOVER_DISK_CASTER, HoverDiskWaypoints[pos]))
if (summon->IsAIEnabled)
summon->AI()->DoAction(ACTION_HOVER_DISK_START_WP_1+i);
// not sure about its position. // not sure about its position.
summon = me->SummonCreature(NPC_HOVER_DISK_MELEE, HoverDiskWaypoints[0]); if (Creature* summon = me->SummonCreature(NPC_HOVER_DISK_MELEE, HoverDiskWaypoints[0]))
if (summon)
summon->SetInCombatWithZone(); summon->SetInCombatWithZone();
} }
} }
@@ -695,6 +700,7 @@ class spell_malygos_vortex_visual : public SpellScriptLoader
malygos->SetInCombatWithZone(); malygos->SetInCombatWithZone();
malygos->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); malygos->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
malygos->SetFlying(false);
malygos->GetMotionMaster()->MoveChase(caster->getVictim()); malygos->GetMotionMaster()->MoveChase(caster->getVictim());
malygos->RemoveAura(SPELL_VORTEX_1); malygos->RemoveAura(SPELL_VORTEX_1);
@@ -1359,6 +1359,69 @@ public:
} }
}; };
enum DamageReductionAura
{
SPELL_BLESSING_OF_SANCTUARY = 20911,
SPELL_GREATER_BLESSING_OF_SANCTUARY = 25899,
SPELL_RENEWED_HOPE = 63944,
SPELL_VIGILANCE = 50720,
SPELL_DAMAGE_REDUCTION_AURA = 68066,
};
class spell_gen_damage_reduction_aura : public SpellScriptLoader
{
public:
spell_gen_damage_reduction_aura() : SpellScriptLoader("spell_gen_damage_reduction_aura") { }
class spell_gen_damage_reduction_auraScript : public AuraScript
{
PrepareAuraScript(spell_gen_damage_reduction_auraScript);
bool Validate(SpellInfo const* /*SpellEntry*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DAMAGE_REDUCTION_AURA))
return false;
return true;
}
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if (!target || target->HasAura(SPELL_DAMAGE_REDUCTION_AURA))
return;
target->CastSpell(target, SPELL_DAMAGE_REDUCTION_AURA, true);
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if (!target || !target->HasAura(SPELL_DAMAGE_REDUCTION_AURA))
return;
if (target->HasAura(SPELL_BLESSING_OF_SANCTUARY) ||
target->HasAura(SPELL_GREATER_BLESSING_OF_SANCTUARY) ||
target->HasAura(SPELL_RENEWED_HOPE) ||
target->HasAura(SPELL_VIGILANCE))
return;
target->RemoveAurasDueToSpell(SPELL_DAMAGE_REDUCTION_AURA);
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_gen_damage_reduction_auraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_gen_damage_reduction_auraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_gen_damage_reduction_auraScript();
}
};
void AddSC_generic_spell_scripts() void AddSC_generic_spell_scripts()
{ {
new spell_gen_absorb0_hitlimit1(); new spell_gen_absorb0_hitlimit1();
@@ -1390,4 +1453,5 @@ void AddSC_generic_spell_scripts()
new spell_gen_launch(); new spell_gen_launch();
new spell_gen_vehicle_scaling(); new spell_gen_vehicle_scaling();
new spell_gen_oracle_wolvar_reputation(); new spell_gen_oracle_wolvar_reputation();
new spell_gen_damage_reduction_aura();
} }