Fixed Divine Hymn, Hymn of Hope, Dispersion and Amplify Magic being erroneously displayed as debuffs, instead of buffs. Based on previous thenecromancer's implementation.
--HG-- branch : trunk
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@@ -750,20 +750,42 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con
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if (spellproto->Attributes & SPELL_ATTR_NEGATIVE_1)
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if (spellproto->Attributes & SPELL_ATTR_NEGATIVE_1)
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return false;
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return false;
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switch(spellId)
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switch (spellproto->SpellFamilyName)
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{
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{
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//case 37675: // Chaos Blast removed from mangos
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case SPELLFAMILY_GENERIC:
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case 34700: // Allergic Reaction
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switch (spellId)
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case 61987: // Avenging Wrath Marker
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{
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case 61988: // Divine Shield exclude aura
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case 34700: // Allergic Reaction
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case 50524: // Runic Power Feed
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case 61987: // Avenging Wrath Marker
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return false;
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case 61988: // Divine Shield exclude aura
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case 12042: // Arcane Power
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return false;
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case 30877: // Tag Murloc
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case 30877: // Tag Murloc
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return true;
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return true;
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default:
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break;
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}
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break;
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case SPELLFAMILY_MAGE:
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// Amplify Magic, Dampen Magic
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if (spellproto->SpellFamilyFlags[0] == 0x00002000)
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return true;
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break;
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case SPELLFAMILY_PRIEST:
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switch (spellId)
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{
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case 64844: // Divine Hymn
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case 64904: // Hymn of Hope
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case 47585: // Dispersion
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return true;
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default:
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break;
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}
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break;
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default:
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break;
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}
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}
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switch(spellproto->Mechanic)
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switch (spellproto->Mechanic)
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{
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{
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case MECHANIC_IMMUNE_SHIELD:
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case MECHANIC_IMMUNE_SHIELD:
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return true;
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return true;
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