Remove 2 useless logs
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@@ -35,11 +35,6 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket & recv_data)
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if (!pEnemy)
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if (!pEnemy)
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{
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{
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if (!IS_UNIT_GUID(guid))
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sLog->outError("WORLD: Object %u (TypeID: %u) isn't player, pet or creature", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)));
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else
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sLog->outError("WORLD: Enemy %s %u not found", GetLogNameForGuid(guid), GUID_LOPART(guid));
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// stop attack state at client
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// stop attack state at client
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SendAttackStop(NULL);
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SendAttackStop(NULL);
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return;
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return;
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