*Should fix some things with Rate.MoveSpeed, thanks megamage
--HG-- branch : trunk
This commit is contained in:
@@ -1259,8 +1259,7 @@ Visibility.Distance.Grey.Object = 10
|
||||
# Default: 1
|
||||
#
|
||||
# Rate.MoveSpeed
|
||||
# Multiply the default unit (player,pet,...) speed.
|
||||
# Shouldn't affect creatures, as their speed is set in the database.
|
||||
# Multiply the default movement speed for players and their pets.
|
||||
# Default: 1 - no change
|
||||
# 1.4 - 40% increase
|
||||
#
|
||||
@@ -1374,9 +1373,9 @@ Rate.Mining.Amount = 1
|
||||
Rate.Mining.Next = 1
|
||||
Rate.Talent = 1
|
||||
Rate.Reputation.Gain = 1
|
||||
Rate.MoveSpeed = 1
|
||||
Rate.Reputation.LowLevel.Kill = 1
|
||||
Rate.Reputation.LowLevel.Quest = 1
|
||||
Rate.MoveSpeed = 1
|
||||
Rate.InstanceResetTime = 1
|
||||
SkillGain.Crafting = 1
|
||||
SkillGain.Defense = 1
|
||||
|
||||
Reference in New Issue
Block a user