Core/Loot: Removed unused parameter from LootTemplate::Process
--HG-- branch : trunk
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@@ -218,7 +218,7 @@ class LootTemplate
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// Adds an entry to the group (at loading stage)
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void AddEntry(LootStoreItem& item);
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// Rolls for every item in the template and adds the rolled items the the loot
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void Process(Loot& loot, LootStore const& store, bool rate, uint16 lootMode, uint8 groupId = 0) const;
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void Process(Loot& loot, bool rate, uint16 lootMode, uint8 groupId = 0) const;
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void CopyConditions(ConditionList conditions);
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// True if template includes at least 1 quest drop entry
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