ITEM_FLAGS_EXTRA_NEED_ROLL_DISABLED should only affect Need before Greed loot method
--HG-- branch : trunk
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@@ -664,9 +664,6 @@ void Group::GroupLoot(Loot *loot, WorldObject* pLootedObject)
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if (item->DisenchantID && m_maxEnchantingLevel >= item->RequiredDisenchantSkill)
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if (item->DisenchantID && m_maxEnchantingLevel >= item->RequiredDisenchantSkill)
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r->rollVoteMask |= ROLL_FLAG_TYPE_DISENCHANT;
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r->rollVoteMask |= ROLL_FLAG_TYPE_DISENCHANT;
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if (item->Flags2 & ITEM_FLAGS_EXTRA_NEED_ROLL_DISABLED)
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r->rollVoteMask &= ~ROLL_FLAG_TYPE_NEED;
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loot->items[itemSlot].is_blocked = true;
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loot->items[itemSlot].is_blocked = true;
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// If there is any "auto pass", broadcast the pass now.
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// If there is any "auto pass", broadcast the pass now.
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