*Do not let spell (stun/confuse/fear) interrupt itself (cause crash).
--HG-- branch : trunk
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@@ -405,6 +405,7 @@ class Spell
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bool IsDeletable() const { return !m_referencedFromCurrentSpell && !m_executedCurrently; }
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void SetReferencedFromCurrent(bool yes) { m_referencedFromCurrentSpell = yes; }
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bool IsInterruptable() const { return !m_executedCurrently; }
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void SetExecutedCurrently(bool yes) { m_executedCurrently = yes; }
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uint64 GetDelayStart() const { return m_delayStart; }
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void SetDelayStart(uint64 m_time) { m_delayStart = m_time; }
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