*FIx a bug that pet cause crash.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-04 14:08:17 -06:00
parent eb9bb0dc5d
commit 0376c70fd9
+1 -2
View File
@@ -293,8 +293,6 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
}
}
delete result;
//load spells/cooldowns/auras
// Spells should be loaded after pet is added to map, because in CheckCast is check on it
// since last save (in seconds)
@@ -302,6 +300,7 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
_LoadAuras(timediff);
CastPetAuras(current);
delete result;
sLog.outDebug("New Pet has guid %u", GetGUIDLow());
owner->PetSpellInitialize();