diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 8ed36224a3..eb789fde03 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12258,6 +12258,9 @@ void Unit::ClearInCombat() bool Unit::isTargetableForAttack(bool checkFakeDeath) const { + if (!isAlive()) + return false; + if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE)) return false;