From 02f5f3109b5f1c5dbe700636d6ed1543de89260d Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 7 Feb 2011 21:01:40 +0100 Subject: [PATCH] Scripts/Icecrown Citadel: Fixed Deathbringer's Blood Beasts attacking pets and totems, thanks gigatotem for pointing it out Closes #439 --- .../Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index a6dce643c8..3f67ea4afd 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -351,7 +351,7 @@ class boss_deathbringer_saurfang : public CreatureScript void JustSummoned(Creature* summon) { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true)) summon->AI()->AttackStart(target); if (IsHeroic())