Add stricter regulations for instances (login-checks and support for sending unbound player to parent-instance / homebind if not matching criterias)
Patch by Elron103 - closes issue #1323. --HG-- branch : trunk
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@@ -2266,6 +2266,7 @@ class Player : public Unit, public GridObject<Player>
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void SendSavedInstances();
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static void ConvertInstancesToGroup(Player *player, Group *group = NULL, uint64 player_guid = 0);
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bool Satisfy(AccessRequirement const*, uint32 target_map, bool report = false);
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bool CheckInstanceLoginValid();
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// last used pet number (for BG's)
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uint32 GetLastPetNumber() const { return m_lastpetnumber; }
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