*Some cleanup of script vcproj (according to SD2)

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-14 21:26:14 -05:00
parent de8eb15699
commit 026659565d
2 changed files with 290 additions and 292 deletions
+87 -87
View File
@@ -54,8 +54,8 @@
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="precompiled.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -75,8 +75,6 @@
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/TrinityScript.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(OutDir)/TrinityScript.lib"
TargetMachine="1"
/>
@@ -99,88 +97,7 @@
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\..\bin\$(PlatformName)_$(ConfigurationName)"
IntermediateDirectory=".\ScriptDev2__$(PlatformName)_$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT;_SECURE_SCL=0"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="precompiled.h"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="TrinityCore.lib ace.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(OutDir)/TrinityScript.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
@@ -271,6 +188,90 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\..\bin\$(PlatformName)_$(ConfigurationName)"
IntermediateDirectory=".\ScriptDev2__$(PlatformName)_$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT;_SECURE_SCL=0"
RuntimeLibrary="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="precompiled.h"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="TrinityCore.lib ace.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\win\VC80\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/TrinityScript.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\..\..\..\bin\$(PlatformName)_$(ConfigurationName)"
@@ -302,7 +303,6 @@
AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT;_SECURE_SCL=0"
RuntimeLibrary="2"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="precompiled.h"
WarningLevel="3"
+84 -86
View File
@@ -55,7 +55,7 @@
PrecompiledHeaderThrough="precompiled.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -102,91 +102,6 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\..\bin\$(PlatformName)_$(ConfigurationName)"
IntermediateDirectory=".\ScriptDev2__$(PlatformName)_$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT;_SECURE_SCL=0"
MinimalRebuild="false"
RuntimeLibrary="2"
EnableEnhancedInstructionSet="1"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="precompiled.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="trinitycore.lib ace.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(OutDir)/TrinityScript.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="..\..\..\..\bin\$(PlatformName)_$(ConfigurationName)"
@@ -271,6 +186,89 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\..\bin\$(PlatformName)_$(ConfigurationName)"
IntermediateDirectory=".\ScriptDev2__$(PlatformName)_$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT;_SECURE_SCL=0"
MinimalRebuild="false"
RuntimeLibrary="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="precompiled.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="trinitycore.lib ace.lib"
OutputFile="$(OutDir)/TrinityScript.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\..\..\win\VC90\trinitycore__$(PlatformName)_$(ConfigurationName);..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)"
GenerateDebugInformation="false"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(OutDir)/TrinityScript.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="..\..\..\..\bin\$(PlatformName)_$(ConfigurationName)"