Core/Movement: Corrected movement info structure written in WriteMovementInfo

This commit is contained in:
Shauren
2012-03-17 18:01:56 +01:00
parent 5d25dc8926
commit 01f3620d45
3 changed files with 8 additions and 7 deletions
@@ -2882,7 +2882,7 @@ void AuraEffect::HandleAuraWaterWalk(AuraApplication const* aurApp, uint8 mode,
target->AddUnitMovementFlag(MOVEMENTFLAG_WATERWALKING);
else
target->RemoveUnitMovementFlag(MOVEMENTFLAG_WATERWALKING);
target->SendMovementWaterWalking();
}
@@ -3234,7 +3234,7 @@ void AuraEffect::HandleAuraModIncreaseFlightSpeed(AuraApplication const* aurApp,
Unit* target = aurApp->GetTarget();
//! Update ability to fly
//! Update ability to fly
if (GetAuraType() == SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED)
{
// do not remove unit flag if there are more than this auraEffect of that kind on unit on unit