[7413] Fixed finally problems with node names localization in BattleGroundAB messages. Author: VladimirMangos
Also fix build at some platforms. Note: GetTrinityString should be removed in the future when AV is updated. --HG-- branch : trunk
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@@ -267,7 +267,7 @@ class BattleGroundAB : public BattleGround
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void _NodeOccupied(uint8 node,Team team);
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void _NodeDeOccupied(uint8 node);
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const char* _GetNodeName(uint8 node);
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int32 _GetNodeNameId(uint8 node);
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/* Nodes info:
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0: neutral
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