More cleanup after last commit spree

This commit is contained in:
leak
2011-04-29 19:59:40 +02:00
parent 6fb2bf4224
commit 01a79947d5
16 changed files with 50 additions and 68 deletions
@@ -543,18 +543,18 @@ void BattlegroundSA::EventPlayerDamagedGO(Player* /*plr*/, GameObject* go, uint3
if (go->GetGOInfo()->building.destroyedEvent == 19837)
SendWarningToAll(LANG_BG_SA_CHAMBER_BREACHED);
else
SendWarningToAll(LANG_BG_SA_WAS_DESTROYED, go->GetGOInfo()->name);
SendWarningToAll(LANG_BG_SA_WAS_DESTROYED, go->GetGOInfo()->name.c_str());
}
if (eventType == go->GetGOInfo()->building.damageEvent)
SendWarningToAll(LANG_BG_SA_IS_UNDER_ATTACK, go->GetGOInfo()->name);
SendWarningToAll(LANG_BG_SA_IS_UNDER_ATTACK, go->GetGOInfo()->name.c_str());
}
void BattlegroundSA::HandleKillUnit(Creature* unit, Player* killer)
{
if (!unit)
return;
if (unit->GetEntry() == NPC_DEMOLISHER_SA)
UpdatePlayerScore(killer, SCORE_DESTROYED_DEMOLISHER, 1);
}