Core/Movement: Fix a DB spline chain overload I missed in 2170541
(cherry picked from commit 3ec1b2f27ea7ecdaeb111958bf6f42fbf9ea191d)
This commit is contained in:
@@ -157,7 +157,7 @@ void SystemMgr::LoadScriptSplineChains()
|
||||
}
|
||||
}
|
||||
|
||||
SplineChain const* SystemMgr::GetSplineChain(Creature const* who, uint8 id) const
|
||||
SplineChain const* SystemMgr::GetSplineChain(Creature const* who, uint16 id) const
|
||||
{
|
||||
return GetSplineChain(who->GetEntry(), id);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user