Core: Killing magic numbers.

This commit is contained in:
Manuel
2011-01-09 20:44:33 -03:00
parent 8c939165b0
commit 014714fb17
6 changed files with 299 additions and 243 deletions
+18 -18
View File
@@ -9260,25 +9260,25 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid)
bg->FillInitialWorldStates(data);
else
{
data << uint32(4221) << uint32(1); // 7
data << uint32(4222) << uint32(1); // 8
data << uint32(4226) << uint32(300); // 9
data << uint32(4227) << uint32(300); // 10
data << uint32(4322) << uint32(1); // 11
data << uint32(4321) << uint32(1); // 12
data << uint32(4320) << uint32(1); // 13
data << uint32(4323) << uint32(1); // 14
data << uint32(4324) << uint32(1); // 15
data << uint32(4325) << uint32(1); // 16
data << uint32(4317) << uint32(1); // 17
data << uint32(4221) << uint32(1); // 7 BG_IC_ALLIANCE_RENFORT_SET
data << uint32(4222) << uint32(1); // 8 BG_IC_HORDE_RENFORT_SET
data << uint32(4226) << uint32(300); // 9 BG_IC_ALLIANCE_RENFORT
data << uint32(4227) << uint32(300); // 10 BG_IC_HORDE_RENFORT
data << uint32(4322) << uint32(1); // 11 BG_IC_GATE_FRONT_H_WS_OPEN
data << uint32(4321) << uint32(1); // 12 BG_IC_GATE_WEST_H_WS_OPEN
data << uint32(4320) << uint32(1); // 13 BG_IC_GATE_EAST_H_WS_OPEN
data << uint32(4323) << uint32(1); // 14 BG_IC_GATE_FRONT_A_WS_OPEN
data << uint32(4324) << uint32(1); // 15 BG_IC_GATE_WEST_A_WS_OPEN
data << uint32(4325) << uint32(1); // 16 BG_IC_GATE_EAST_A_WS_OPEN
data << uint32(4317) << uint32(1); // 17 unknown
data << uint32(4301) << uint32(1); // 18
data << uint32(4296) << uint32(1); // 19
data << uint32(4306) << uint32(1); // 20
data << uint32(4311) << uint32(1); // 21
data << uint32(4294) << uint32(1); // 22
data << uint32(4243) << uint32(1); // 23
data << uint32(4345) << uint32(1); // 24
data << uint32(4301) << uint32(1); // 18 BG_IC_DOCKS_UNCONTROLLED
data << uint32(4296) << uint32(1); // 19 BG_IC_HANGAR_UNCONTROLLED
data << uint32(4306) << uint32(1); // 20 BG_IC_QUARRY_UNCONTROLLED
data << uint32(4311) << uint32(1); // 21 BG_IC_REFINERY_UNCONTROLLED
data << uint32(4294) << uint32(1); // 22 BG_IC_WORKSHOP_UNCONTROLLED
data << uint32(4243) << uint32(1); // 23 unknown
data << uint32(4345) << uint32(1); // 24 unknown
}
break;
default: