diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp index 555ebafcb9..5ffc122f23 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp @@ -140,7 +140,7 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI if(pInstance) { - // Not in progress + // Not in progress pInstance->SetData(DATA_SHADEOFARAN_EVENT, NOT_STARTED); if(GameObject* Door = GameObject::GetGameObject(*m_creature, pInstance->GetData64(DATA_GAMEOBJECT_LIBRARY_DOOR))) @@ -164,6 +164,7 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI if(pInstance) { pInstance->SetData(DATA_SHADEOFARAN_EVENT, DONE); + if(GameObject* Door = GameObject::GetGameObject(*m_creature, pInstance->GetData64(DATA_GAMEOBJECT_LIBRARY_DOOR))) Door->SetGoState(0); } @@ -179,7 +180,11 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI } if(pInstance) + { pInstance->SetData(DATA_SHADEOFARAN_EVENT, IN_PROGRESS); + if(GameObject* Door = GameObject::GetGameObject(*m_creature, pInstance->GetData64(DATA_GAMEOBJECT_LIBRARY_DOOR))) + Door->SetGoState(1); + } } void FlameWreathEffect()