2008-10-11 14:16:25 -05:00
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/*
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2009-02-04 12:42:26 +01:00
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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2008-10-14 11:57:03 -05:00
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*
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2010-01-16 20:19:18 +03:00
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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2008-10-11 14:16:25 -05:00
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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2008-12-26 18:02:59 -06:00
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2008-10-11 14:16:25 -05:00
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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2008-12-26 18:02:59 -06:00
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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2008-10-11 14:16:25 -05:00
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*/
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2009-10-17 15:51:44 -07:00
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2010-02-05 00:31:28 +01:00
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#ifndef TRINITY_DBCSFRM_H
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#define TRINITY_DBCSFRM_H
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2009-10-17 15:51:44 -07:00
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2009-08-27 19:57:35 -05:00
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const char Achievementfmt[]="niixssssssssssssssssxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxxxxxxxxii";
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2010-04-27 22:22:13 +02:00
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const char AchievementCriteriafmt[]="niiiiiiiixxxxxxxxxxxxxxxxxiiiix";
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2008-12-24 09:58:26 -06:00
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const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxxx";
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2009-01-02 11:03:43 -06:00
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const char AreaGroupEntryfmt[]="niiiiiii";
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2009-06-01 12:48:12 -05:00
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const char AreaPOIEntryfmt[]="niiiiiiiiiiifffixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
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2008-10-11 14:16:25 -05:00
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const char AreaTriggerEntryfmt[]="niffffffff";
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2009-02-13 19:50:20 -06:00
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const char AuctionHouseEntryfmt[]="niiixxxxxxxxxxxxxxxxx";
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2008-10-11 14:16:25 -05:00
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const char BankBagSlotPricesEntryfmt[]="ni";
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2008-12-24 09:58:26 -06:00
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const char BarberShopStyleEntryfmt[]="nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii";
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2010-05-26 11:34:37 +02:00
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const char BattlemasterListEntryfmt[]="niiiiiiiiixssssssssssssssssxiixx";
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2008-12-24 09:58:26 -06:00
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const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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2010-01-21 11:19:34 +02:00
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const char CharTitlesEntryfmt[]="nxssssssssssssssssxxxxxxxxxxxxxxxxxxi";
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2008-10-11 14:16:25 -05:00
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const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx";
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// ChatChannelsEntryfmt, index not used (more compact store)
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2008-12-24 09:58:26 -06:00
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const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii";
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2009-12-17 10:27:53 +01:00
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const char ChrRacesEntryfmt[]="nxixiixixxxxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
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2009-04-05 16:58:20 -05:00
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const char CinematicSequencesEntryfmt[]="nxxxxxxxxx";
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2008-12-24 09:58:26 -06:00
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const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxx";
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const char CreatureFamilyfmt[]="nfifiiiiixssssssssssssssssxx";
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2009-05-24 12:16:12 -05:00
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const char CreatureSpellDatafmt[]="niiiixxxx";
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2009-01-22 22:44:27 -06:00
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const char CreatureTypefmt[]="nxxxxxxxxxxxxxxxxxx";
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2009-03-21 22:44:59 -06:00
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const char CurrencyTypesfmt[]="xnxi";
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2008-10-11 14:16:25 -05:00
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const char DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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const char DurabilityQualityfmt[]="nf";
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2009-04-18 20:54:43 -05:00
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const char EmotesEntryfmt[]="nxxiiix";
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const char EmotesTextEntryfmt[]="nxixxxxxxxxxxxxxxxx";
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2010-02-14 19:13:14 -07:00
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const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiixxxxssssssssssssssssxxxxxxxxxxxxxxxxxx";
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2008-10-11 14:16:25 -05:00
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const char FactionTemplateEntryfmt[]="niiiiiiiiiiiii";
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2009-05-21 10:00:44 -05:00
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const char GameObjectDisplayInfofmt[]="nxxxxxxxxxxxffffffx";
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2008-10-11 14:16:25 -05:00
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const char GemPropertiesEntryfmt[]="nixxi";
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2008-12-24 09:58:26 -06:00
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const char GlyphPropertiesfmt[]="niii";
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const char GlyphSlotfmt[]="nii";
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const char GtBarberShopCostBasefmt[]="f";
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2008-10-11 14:16:25 -05:00
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const char GtCombatRatingsfmt[]="f";
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const char GtChanceToMeleeCritBasefmt[]="f";
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const char GtChanceToMeleeCritfmt[]="f";
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const char GtChanceToSpellCritBasefmt[]="f";
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const char GtChanceToSpellCritfmt[]="f";
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const char GtOCTRegenHPfmt[]="f";
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//const char GtOCTRegenMPfmt[]="f";
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const char GtRegenHPPerSptfmt[]="f";
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const char GtRegenMPPerSptfmt[]="f";
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2009-06-11 00:45:59 -05:00
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const char Holidaysfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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2009-05-22 16:38:55 -05:00
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const char Itemfmt[]="niiiiiii";
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2009-03-21 22:43:47 -06:00
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const char ItemBagFamilyfmt[]="nxxxxxxxxxxxxxxxxx";
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2008-10-11 14:16:25 -05:00
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//const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx";
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//const char ItemCondExtCostsEntryfmt[]="xiii";
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2010-01-21 11:29:22 +02:00
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const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiiiix";
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2009-02-15 11:58:27 -06:00
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const char ItemLimitCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxix";
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2009-12-17 10:27:53 +01:00
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const char ItemRandomPropertiesfmt[]="nxiiiiissssssssssssssssx";
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const char ItemRandomSuffixfmt[]="nssssssssssssssssxxiiiiiiiiii";
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2010-06-11 20:02:46 +02:00
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const char ItemSetEntryfmt[]="dssssssssssssssssxiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii";
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2010-05-20 23:35:27 +02:00
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const char LFGDungeonEntryfmt[]="nxxxxxxxxxxxxxxxxxiiiiiiixixxixixxxxxxxxxxxxxxxxx";
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2008-12-24 09:58:26 -06:00
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const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
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2009-12-16 18:58:36 +02:00
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const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxssssssssssssssssx";
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2010-02-14 19:13:14 -07:00
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const char MapEntryfmt[]="nxixxssssssssssssssssxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixiffxiix";
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2009-12-17 10:27:53 +01:00
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const char MapDifficultyEntryfmt[]="diixxxxxxxxxxxxxxxxxiix";
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2009-04-05 16:58:20 -05:00
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const char MovieEntryfmt[]="nxx";
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2008-10-11 14:16:25 -05:00
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const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx";
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2010-02-14 19:13:14 -07:00
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const char QuestXPfmt[]="niiiiiiiiii";
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const char QuestFactionRewardfmt[]="niiiiiiiiii";
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2010-02-15 15:31:27 +01:00
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const char PvPDifficultyfmt[]="diiiii";
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2008-10-11 14:16:25 -05:00
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const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
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2008-12-24 09:58:26 -06:00
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const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii";
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2010-02-14 19:13:14 -07:00
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const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiiixiiii";
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2009-05-31 16:19:01 -05:00
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const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxi";
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2008-12-24 09:58:26 -06:00
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const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
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2009-06-11 00:45:59 -05:00
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const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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2008-10-11 14:16:25 -05:00
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const char SpellCastTimefmt[]="nixx";
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2010-04-09 10:47:11 +02:00
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const char SpellDifficultyfmt[]="niiii";
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2010-04-09 22:02:01 +02:00
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const std::string CustomSpellDifficultyfmt="ppppp";
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2010-04-09 10:47:11 +02:00
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const std::string CustomSpellDifficultyIndex="id";
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2008-10-11 14:16:25 -05:00
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const char SpellDurationfmt[]="niii";
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2010-04-11 11:38:52 +04:00
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const char SpellEntryfmt[]="niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxxx";
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const std::string CustomSpellEntryfmt="pappppppppaaaaaapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa";
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2009-08-27 17:44:30 +02:00
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const std::string CustomSpellEntryIndex = "Id";
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2008-10-11 14:16:25 -05:00
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const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
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2009-12-13 09:17:12 +01:00
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const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiiiii";
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2008-10-11 14:16:25 -05:00
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const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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const char SpellRadiusfmt[]="nfxf";
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2009-02-14 15:56:04 +01:00
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const char SpellRangefmt[]="nffffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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2008-12-24 09:58:26 -06:00
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const char SpellRuneCostfmt[]="niiii";
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2009-06-07 22:13:17 +02:00
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const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixixxxxiiiiiiii";
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2008-10-11 14:16:25 -05:00
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const char StableSlotPricesfmt[] = "ni";
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2009-03-18 21:20:35 -06:00
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const char SummonPropertiesfmt[] = "niiiii";
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2008-12-24 09:58:26 -06:00
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const char TalentEntryfmt[]="niiiiiiiixxxxixxixxxxxx";
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const char TalentTabEntryfmt[]="nxxxxxxxxxxxxxxxxxxxiiix";
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2009-05-08 18:47:27 -05:00
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const char TaxiNodesEntryfmt[]="nifffssssssssssssssssxii";
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2008-10-11 14:16:25 -05:00
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const char TaxiPathEntryfmt[]="niii";
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const char TaxiPathNodeEntryfmt[]="diiifffiixx";
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const char TotemCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii";
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2009-08-29 23:20:16 -05:00
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const char VehicleEntryfmt[]="niffffiiiiiiiifffffffffffffffssssfifiixx";
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2009-06-11 00:45:59 -05:00
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const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxx";
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2010-06-05 00:59:25 +02:00
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const char WMOAreaTableEntryfmt[]="niiixxxxxiixxxxxxxxxxxxxxxxx";
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2009-12-17 10:27:53 +01:00
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const char WorldMapAreaEntryfmt[]="xinxffffixx";
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2009-03-26 14:02:11 -06:00
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const char WorldMapOverlayEntryfmt[]="nxiiiixxxxxxxxxxx";
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2009-04-27 18:45:41 -05:00
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const char WorldSafeLocsEntryfmt[]="nifffxxxxxxxxxxxxxxxxx";
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2009-10-17 15:51:44 -07:00
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2009-05-18 15:10:13 -05:00
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#endif
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