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TCPlayerbotCore/src/game/Vehicle.h
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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOSSERVER_VEHICLE_H
#define MANGOSSERVER_VEHICLE_H
#include "ObjectDefines.h"
#include "Creature.h"
#include "Unit.h"
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struct VehicleEntry;
struct VehicleSeatEntry;
struct VehicleSeat
{
explicit VehicleSeat(VehicleSeatEntry const *_seatInfo) : seatInfo(_seatInfo), passenger(NULL) {}
VehicleSeatEntry const *seatInfo;
Unit* passenger;
};
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typedef std::map<int8, VehicleSeat> SeatMap;
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class Vehicle : public Creature
{
public:
explicit Vehicle();
virtual ~Vehicle();
void AddToWorld();
void RemoveFromWorld();
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bool Create (uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 vehicleId, uint32 team);
void setDeathState(DeathState s); // overwrite virtual Creature::setDeathState and Unit::setDeathState
void Update(uint32 diff); // overwrite virtual Creature::Update and Unit::Update
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VehicleEntry const *GetVehicleInfo() { return m_vehicleInfo; }
void SetVehicleId(uint32 vehicleid);
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bool HasEmptySeat(int8 seatNum) const;
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bool AddPassenger(Unit *passenger, int8 seatNum = -1);
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void RemovePassenger(Unit *passenger);
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void InstallAccessory(uint32 entry, int8 seatNum);
void Dismiss();
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bool LoadFromDB(uint32 guid, Map *map);
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SeatMap m_Seats;
protected:
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VehicleEntry const *m_vehicleInfo;
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void RemoveAllPassengers();
private:
void SaveToDB(uint32, uint8) // overwrited of Creature::SaveToDB - don't must be called
{
assert(false);
}
void DeleteFromDB() // overwrited of Creature::DeleteFromDB - don't must be called
{
assert(false);
}
};
#endif