2009-04-06 13:27:42 -05:00
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
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2008-12-15 00:07:21 +02:00
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*
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2009-04-06 13:27:42 -05:00
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* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
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2008-12-15 00:07:21 +02:00
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _FORMATIONS_H
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#define _FORMATIONS_H
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2009-04-06 13:27:42 -05:00
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//#include <map>
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//#include "Creature.h"
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//#include "Policies/Singleton.h"
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#include "Common.h"
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class CreatureGroup;
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2008-12-15 00:07:21 +02:00
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struct FormationMember
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{
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float follow_dist;
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float follow_angle;
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uint32 memberGUID;
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uint32 leaderGUID;
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uint8 groupAI;
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2008-12-15 00:07:21 +02:00
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};
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class CreatureGroupManager
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{
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public:
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void UpdateCreatureGroup(uint32 group_id, Creature &);
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void DestroyGroup(CreatureGroup *&, uint64 guid);
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void LoadCreatureFormations();
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};
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class CreatureGroup
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{
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UNORDERED_MAP<uint64, Creature*>CreatureGroupMembers;
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Creature *m_leader; //Important do not forget sometimes to work with pointers instead synonims :D:D
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uint32 m_groupID, mInstanceID;
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bool m_Formed;
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public:
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//Group cannot be created empty
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explicit CreatureGroup(uint32 id, uint32 InstanceID) : m_groupID(id), m_leader(NULL), mInstanceID(InstanceID), m_Formed(false) {}
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~CreatureGroup(){sLog.outDebug("Destroying group");}
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Creature* getLeader(){return m_leader;}
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uint32 GetId(){return m_groupID;}
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uint32 getInstanceID(){return mInstanceID;}
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void AddMember(Creature &);
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void RemoveMember(uint64 guid);
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void FormDismiss(bool dismiss=false);
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void LeaderMovedInEvade();
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void MemberHasAttacked(Creature &);
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void SetMemberDestination(Creature *);
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bool isEmpty() {return CreatureGroupMembers.empty();}
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bool isFormed() {return m_Formed;}
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2008-12-15 00:07:21 +02:00
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};
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2009-04-06 13:27:42 -05:00
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typedef std::multimap<uint32, CreatureGroup*> CreatureGroupHolderType;
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2009-01-16 19:34:49 -06:00
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extern CreatureGroupHolderType CreatureGroupHolder;
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2008-12-15 00:07:21 +02:00
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extern UNORDERED_MAP<uint32, FormationMember*> CreatureGroupMap;
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#define formation_mgr Trinity::Singleton<CreatureGroupManager>::Instance()
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2009-01-06 15:48:42 -06:00
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#endif
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