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/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "GridStates.h"
#include "GridNotifiers.h"
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#include "Grid.h"
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#include "Log.h"
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void InvalidState :: Update ( Map & , NGridType & , GridInfo & , const uint32 ) const
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{
}
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void ActiveState :: Update ( Map & m , NGridType & grid , GridInfo & info , const uint32 t_diff ) const
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{
// Only check grid activity every (grid_expiry/10) ms, because it's really useless to do it every cycle
info . UpdateTimeTracker ( t_diff );
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if ( info . getTimeTracker (). Passed ())
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{
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if ( grid . ActiveObjectsInGrid () == 0 && ! m . ActiveObjectsNearGrid ( grid ))
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{
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ObjectGridStoper worker ;
TypeContainerVisitor < ObjectGridStoper , GridTypeMapContainer > visitor ( worker );
grid . VisitAllGrids ( visitor );
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grid . SetGridState ( GRID_STATE_IDLE );
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sLog -> outDebug ( LOG_FILTER_MAPS , "Grid[%u, %u] on map %u moved to IDLE state" , grid . getX (), grid . getY (), m . GetId ());
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}
else
{
m . ResetGridExpiry ( grid , 0.1f );
}
}
}
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void IdleState :: Update ( Map & m , NGridType & grid , GridInfo & , const uint32 ) const
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{
m . ResetGridExpiry ( grid );
grid . SetGridState ( GRID_STATE_REMOVAL );
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sLog -> outDebug ( LOG_FILTER_MAPS , "Grid[%u, %u] on map %u moved to REMOVAL state" , grid . getX (), grid . getY (), m . GetId ());
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}
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void RemovalState :: Update ( Map & m , NGridType & grid , GridInfo & info , const uint32 t_diff ) const
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{
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if ( ! info . getUnloadLock ())
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{
info . UpdateTimeTracker ( t_diff );
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if ( info . getTimeTracker (). Passed ())
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{
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if ( ! m . UnloadGrid ( grid , false ))
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{
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sLog -> outDebug ( LOG_FILTER_MAPS , "Grid[%u, %u] for map %u differed unloading due to players or active objects nearby" , grid . getX (), grid . getY (), m . GetId ());
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m . ResetGridExpiry ( grid );
}
}
}
}
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