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TCPlayerbotCore/src/server/game/Chat/Channels/ChannelMgr.h
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/*
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* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __TRINITY_CHANNELMGR_H
#define __TRINITY_CHANNELMGR_H
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#include "Common.h"
#include "Channel.h"
#include <ace/Singleton.h>
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#include <map>
#include <string>
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#include "World.h"
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class ChannelMgr
{
public:
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uint32 team;
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typedef std::map<std::wstring, Channel*> ChannelMap;
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ChannelMgr() {team = 0;}
~ChannelMgr();
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Channel* GetJoinChannel(std::string name, uint32 channel_id);
Channel* GetChannel(std::string name, Player* p, bool pkt = true);
void LeftChannel(std::string name);
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private:
ChannelMap channels;
void MakeNotOnPacket(WorldPacket* data, std::string name);
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};
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class AllianceChannelMgr : public ChannelMgr {};
class HordeChannelMgr : public ChannelMgr {};
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ChannelMgr* channelMgr(uint32 team);
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#endif
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