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TCPlayerbotCore/src/game/WaypointManager.cpp
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/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
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*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
#include "Database/DatabaseEnv.h"
#include "GridDefines.h"
#include "WaypointManager.h"
#include "ProgressBar.h"
#include "MapManager.h"
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UNORDERED_MAP<uint32, WaypointPath*> waypoint_map;
WaypointStore WaypointMgr;
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void WaypointStore::Free()
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{
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waypoint_map.clear();
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}
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void WaypointStore::Load()
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{
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QueryResult *result = WorldDatabase.PQuery("SELECT MAX(`id`) FROM `waypoint_data");
if(!result)
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{
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sLog.outError(" an error occured while loading the table `waypoint_data` ( maybe it doesn't exist ?)\n");
exit(1); // Stop server at loading non exited table or not accessable table
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}
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records = (*result)[0].GetUInt32();
delete result;
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result = WorldDatabase.PQuery("SELECT `id`,`point`,`position_x`,`position_y`,`position_z`,`move_flag`,`delay`,`action`,`action_chance` FROM `waypoint_data` ORDER BY `id`, `point`");
if(!result)
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{
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sLog.outErrorDb("The table `creature_addon` is empty or corrupted");
return;
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}
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WaypointPath* path_data;
uint32 total_records = result->GetRowCount();
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barGoLink bar( total_records);
Field *fields;
uint32 last_id = 0;
do
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{
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fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
bar.step();
WaypointData *wp = new WaypointData;
if(last_id != id)
path_data = new WaypointPath;
float x,y,z;
x = fields[2].GetFloat();
y = fields[3].GetFloat();
z = fields[4].GetFloat();
Trinity::NormalizeMapCoord(x);
Trinity::NormalizeMapCoord(y);
wp->id = fields[1].GetUInt32();
wp->x = x;
wp->y = y;
wp->z = z;
wp->run = fields[5].GetBool();
wp->delay = fields[6].GetUInt32();
wp->event_id = fields[7].GetUInt32();
wp->event_chance = fields[8].GetUInt8();
path_data->push_back(wp);
if(id != last_id)
waypoint_map[id] = path_data;
last_id = id;
} while(result->NextRow()) ;
delete result;
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}
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void WaypointStore::UpdatePath(uint32 id)
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{
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if(waypoint_map.find(id)!= waypoint_map.end())
waypoint_map[id]->clear();
QueryResult *result;
result = WorldDatabase.PQuery("SELECT `id`,`point`,`position_x`,`position_y`,`position_z`,`move_flag`,`delay`,`action`,`action_chance` FROM `waypoint_data` WHERE id = %u ORDER BY `point`", id);
if(!result)
return;
WaypointPath* path_data;
path_data = new WaypointPath;
Field *fields;
do
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{
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fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
WaypointData *wp = new WaypointData;
float x,y,z;
x = fields[2].GetFloat();
y = fields[3].GetFloat();
z = fields[4].GetFloat();
Trinity::NormalizeMapCoord(x);
Trinity::NormalizeMapCoord(y);
wp->id = fields[1].GetUInt32();
wp->x = x;
wp->y = y;
wp->z = z;
wp->run = fields[5].GetBool();
wp->delay = fields[6].GetUInt32();
wp->event_id = fields[7].GetUInt32();
wp->event_chance = fields[8].GetUInt8();
path_data->push_back(wp);
}while (result->NextRow());
waypoint_map[id] = path_data;
delete result;
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}