Files
TCPlayerbotCore/src/server/scripts/Spells/spell_priest.cpp
T

89 lines
2.9 KiB
C++
Raw Normal View History

/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by priest players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_pri_".
*/
#include "ScriptPCH.h"
enum PriestSpells
{
PRIEST_SPELL_PENANCE_R1 = 47540,
PRIEST_SPELL_PENANCE_R1_DAMAGE = 47758,
PRIEST_SPELL_PENANCE_R1_HEAL = 47757,
};
class spell_pri_penance_SpellScript : public SpellScript
{
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(PRIEST_SPELL_PENANCE_R1))
return false;
// can't use other spell than this penance due to spell_ranks dependency
if (spellmgr.GetFirstSpellInChain(PRIEST_SPELL_PENANCE_R1) != spellmgr.GetFirstSpellInChain(spellEntry->Id))
return false;
uint8 rank = spellmgr.GetSpellRank(spellEntry->Id);
if (!spellmgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank, true))
return false;
if (!spellmgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank, true))
return false;
return true;
}
void HandleDummy(SpellEffIndex effIndex)
{
Unit *unitTarget = GetHitUnit();
if (!unitTarget || !unitTarget->isAlive())
return;
Unit *caster = GetCaster();
uint8 rank = spellmgr.GetSpellRank(GetSpellInfo()->Id);
if (caster->IsFriendlyTo(unitTarget))
caster->CastSpell(unitTarget, spellmgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank), false, 0);
else
caster->CastSpell(unitTarget, spellmgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank), false, 0);
}
void Register()
{
// add dummy effect spell handler to Penance
EffectHandlers += EffectHandlerFn(spell_pri_penance_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript *GetSpellScript_spell_pri_penance()
{
return new spell_pri_penance_SpellScript();
}
void AddSC_priest_spell_scripts()
{
Script *newscript;
newscript = new Script;
newscript->Name = "spell_pri_penance";
newscript->GetSpellScript = &GetSpellScript_spell_pri_penance;
newscript->RegisterSelf();
}