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TCPlayerbotCore/src/scripts/kalimdor/thunder_bluff.cpp
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/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
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/* ScriptData
SDName: Thunder_Bluff
SD%Complete: 100
SDComment: Quest support: 925
SDCategory: Thunder Bluff
EndScriptData */
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#include "ScriptedPch.h"
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/*#####
# npc_cairne_bloodhoof
######*/
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#define SPELL_BERSERKER_CHARGE 16636
#define SPELL_CLEAVE 16044
#define SPELL_MORTAL_STRIKE 16856
#define SPELL_THUNDERCLAP 23931
#define SPELL_UPPERCUT 22916
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#define GOSSIP_HCB "I know this is rather silly but a young ward who is a bit shy would like your hoofprint."
//TODO: verify abilities/timers
struct TRINITY_DLL_DECL npc_cairne_bloodhoofAI : public ScriptedAI
{
npc_cairne_bloodhoofAI(Creature* c) : ScriptedAI(c) {}
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uint32 BerserkerCharge_Timer;
uint32 Cleave_Timer;
uint32 MortalStrike_Timer;
uint32 Thunderclap_Timer;
uint32 Uppercut_Timer;
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void Reset()
{
BerserkerCharge_Timer = 30000;
Cleave_Timer = 5000;
MortalStrike_Timer = 10000;
Thunderclap_Timer = 15000;
Uppercut_Timer = 10000;
}
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void EnterCombat(Unit *who) {}
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void UpdateAI(const uint32 diff)
{
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if (!UpdateVictim())
return;
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if (BerserkerCharge_Timer <= diff)
{
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Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
if (pTarget)
DoCast(pTarget, SPELL_BERSERKER_CHARGE);
BerserkerCharge_Timer = 25000;
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} else BerserkerCharge_Timer -= diff;
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if (Uppercut_Timer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_UPPERCUT);
Uppercut_Timer = 20000;
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} else Uppercut_Timer -= diff;
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if (Thunderclap_Timer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_THUNDERCLAP);
Thunderclap_Timer = 15000;
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} else Thunderclap_Timer -= diff;
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if (MortalStrike_Timer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_MORTAL_STRIKE);
MortalStrike_Timer = 15000;
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} else MortalStrike_Timer -= diff;
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if (Cleave_Timer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 7000;
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} else Cleave_Timer -= diff;
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DoMeleeAttackIfReady();
}
};
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CreatureAI* GetAI_npc_cairne_bloodhoof(Creature* pCreature)
{
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return new npc_cairne_bloodhoofAI (pCreature);
}
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bool GossipHello_npc_cairne_bloodhoof(Player* pPlayer, Creature* pCreature)
{
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if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if (pPlayer->GetQuestStatus(925) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HCB, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
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pPlayer->SEND_GOSSIP_MENU(7013, pCreature->GetGUID());
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return true;
}
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bool GossipSelect_npc_cairne_bloodhoof(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
{
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if (uiAction == GOSSIP_SENDER_INFO)
{
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pPlayer->CastSpell(pPlayer, 23123, false);
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pPlayer->SEND_GOSSIP_MENU(7014, pCreature->GetGUID());
}
return true;
}
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void AddSC_thunder_bluff()
{
Script *newscript;
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newscript = new Script;
newscript->Name = "npc_cairne_bloodhoof";
newscript->GetAI = &GetAI_npc_cairne_bloodhoof;
newscript->pGossipHello = &GossipHello_npc_cairne_bloodhoof;
newscript->pGossipSelect = &GossipSelect_npc_cairne_bloodhoof;
newscript->RegisterSelf();
}
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