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TCPlayerbotCore/src/server/scripts/Spells/spell_generic.cpp
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/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_GENERIC which cannot be included in AI script file
* of creature using it or can't be bound to any player class.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_gen_"
*/
#include "ScriptPCH.h"
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enum NPCEntries
{
NPC_DOOMGUARD = 11859,
NPC_INFERNAL = 89,
NPC_IMP = 416,
};
class spell_gen_pet_summoned : public SpellScriptLoader
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{
public:
spell_gen_pet_summoned() : SpellScriptLoader("spell_gen_pet_summoned") { }
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class spell_gen_pet_summonedSpellScript : public SpellScript
{
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
Unit *caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
Player* plr = caster->ToPlayer();
if (plr && plr->GetLastPetNumber())
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{
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PetType NewPetType = (plr->getClass() == CLASS_HUNTER) ? HUNTER_PET : SUMMON_PET;
if (Pet* NewPet = new Pet(plr, NewPetType))
{
if (NewPet->LoadPetFromDB(plr, 0, plr->GetLastPetNumber(), true))
{
// revive the pet if it is dead
if (NewPet->getDeathState() == DEAD)
NewPet->setDeathState(ALIVE);
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NewPet->SetFullHealth();
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NewPet->SetPower(NewPet->getPowerType(),NewPet->GetMaxPower(NewPet->getPowerType()));
switch (NewPet->GetEntry())
{
case NPC_DOOMGUARD:
case NPC_INFERNAL:
NewPet->SetEntry(NPC_IMP);
break;
default:
break;
}
}
else
delete NewPet;
}
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}
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}
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void Register()
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{
OnEffect += SpellEffectFn(spell_gen_pet_summonedSpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
SpellScript* GetSpellScript() const
{
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return new spell_gen_pet_summonedSpellScript();
}
};
class spell_gen_remove_flight_auras : public SpellScriptLoader
{
public:
spell_gen_remove_flight_auras() : SpellScriptLoader("spell_gen_remove_flight_auras") {}
class spell_gen_remove_flight_auras_SpellScript : public SpellScript
{
void HandleScript(SpellEffIndex /*effIndex*/)
{
Unit *target = GetHitUnit();
if (!target)
return;
target->RemoveAurasByType(SPELL_AURA_FLY);
target->RemoveAurasByType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED);
}
void Register()
{
OnEffect += SpellEffectFn(spell_gen_remove_flight_auras_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_gen_remove_flight_auras_SpellScript();
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}
};
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void AddSC_generic_spell_scripts()
{
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new spell_gen_pet_summoned();
new spell_gen_remove_flight_auras();
}