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TCPlayerbotCore/src/server/game/Chat/Commands/Level0.cpp
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/*
* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Common.h"
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#include "DatabaseEnv.h"
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#include "World.h"
#include "Player.h"
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#include "Opcodes.h"
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#include "Chat.h"
#include "ObjectAccessor.h"
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#include "Language.h"
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#include "AccountMgr.h"
#include "SystemConfig.h"
#include "revision.h"
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#include "Util.h"
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bool ChatHandler::HandleHelpCommand(const char* args)
{
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char* cmd = strtok((char*)args, " ");
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if (!cmd)
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{
ShowHelpForCommand(getCommandTable(), "help");
ShowHelpForCommand(getCommandTable(), "");
}
else
{
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if (!ShowHelpForCommand(getCommandTable(), cmd))
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SendSysMessage(LANG_NO_HELP_CMD);
}
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return true;
}
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bool ChatHandler::HandleCommandsCommand(const char* /*args*/)
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{
ShowHelpForCommand(getCommandTable(), "");
return true;
}
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bool ChatHandler::HandleAccountCommand(const char* /*args*/)
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{
AccountTypes gmlevel = m_session->GetSecurity();
PSendSysMessage(LANG_ACCOUNT_LEVEL, uint32(gmlevel));
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return true;
}
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bool ChatHandler::HandleStartCommand(const char* /*args*/)
{
Player *chr = m_session->GetPlayer();
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if (chr->isInFlight())
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{
SendSysMessage(LANG_YOU_IN_FLIGHT);
SetSentErrorMessage(true);
return false;
}
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if (chr->isInCombat())
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{
SendSysMessage(LANG_YOU_IN_COMBAT);
SetSentErrorMessage(true);
return false;
}
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if ((chr->isDead()) || (chr->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)))
{
// if player is dead and stuck, send ghost to graveyard
chr->RepopAtGraveyard();
return true;
}
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// cast spell Stuck
chr->CastSpell(chr, 7355, false);
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return true;
}
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bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
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{
uint32 PlayersNum = sWorld.GetPlayerCount();
uint32 MaxPlayersNum = sWorld.GetMaxPlayerCount();
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uint32 activeClientsNum = sWorld.GetActiveSessionCount();
uint32 queuedClientsNum = sWorld.GetQueuedSessionCount();
uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount();
uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount();
std::string uptime = secsToTimeString(sWorld.GetUptime());
uint32 updateTime = sWorld.GetUpdateTime();
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PSendSysMessage(_FULLVERSION);
PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum);
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PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
PSendSysMessage(LANG_UPTIME, uptime.c_str());
PSendSysMessage("Update time diff: %u.", updateTime);
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return true;
}
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bool ChatHandler::HandleDismountCommand(const char* /*args*/)
{
//If player is not mounted, so go out :)
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if (!m_session->GetPlayer()->IsMounted())
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{
SendSysMessage(LANG_CHAR_NON_MOUNTED);
SetSentErrorMessage(true);
return false;
}
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if (m_session->GetPlayer()->isInFlight())
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{
SendSysMessage(LANG_YOU_IN_FLIGHT);
SetSentErrorMessage(true);
return false;
}
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m_session->GetPlayer()->Unmount();
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m_session->GetPlayer()->RemoveAurasByType(SPELL_AURA_MOUNTED);
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return true;
}
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bool ChatHandler::HandleSaveCommand(const char* /*args*/)
{
Player *player = m_session->GetPlayer();
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// save GM account without delay and output message
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if (m_session->GetSecurity() > SEC_PLAYER)
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{
player->SaveToDB();
SendSysMessage(LANG_PLAYER_SAVED);
return true;
}
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// save if the player has last been saved over 20 seconds ago
uint32 save_interval = sWorld.getIntConfig(CONFIG_INTERVAL_SAVE);
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if (save_interval == 0 || (save_interval > 20*IN_MILLISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILLISECONDS))
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player->SaveToDB();
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return true;
}
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bool ChatHandler::HandleGMListIngameCommand(const char* /*args*/)
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{
bool first = true;
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ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, *HashMapHolder<Player>::GetLock(), true);
HashMapHolder<Player>::MapType &m = sObjectAccessor.GetPlayers();
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for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
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{
AccountTypes itr_sec = itr->second->GetSession()->GetSecurity();
if ((itr->second->isGameMaster() || (itr_sec > SEC_PLAYER && itr_sec <= AccountTypes(sWorld.getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) &&
(!m_session || itr->second->IsVisibleGloballyFor(m_session->GetPlayer())))
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{
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if (first)
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{
SendSysMessage(LANG_GMS_ON_SRV);
first = false;
}
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SendSysMessage(GetNameLink(itr->second).c_str());
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}
}
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if (first)
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SendSysMessage(LANG_GMS_NOT_LOGGED);
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return true;
}
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bool ChatHandler::HandleAccountPasswordCommand(const char* args)
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{
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if (!*args)
{
SendSysMessage(LANG_CMD_SYNTAX);
SetSentErrorMessage(true);
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return false;
}
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char *old_pass = strtok((char*)args, " ");
char *new_pass = strtok(NULL, " ");
char *new_pass_c = strtok(NULL, " ");
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if (!old_pass || !new_pass || !new_pass_c)
{
SendSysMessage(LANG_CMD_SYNTAX);
SetSentErrorMessage(true);
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return false;
}
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std::string password_old = old_pass;
std::string password_new = new_pass;
std::string password_new_c = new_pass_c;
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if (!sAccountMgr.CheckPassword(m_session->GetAccountId(), password_old))
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{
SendSysMessage(LANG_COMMAND_WRONGOLDPASSWORD);
SetSentErrorMessage(true);
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return false;
}
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if (strcmp(new_pass, new_pass_c) != 0)
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{
SendSysMessage(LANG_NEW_PASSWORDS_NOT_MATCH);
SetSentErrorMessage(true);
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return false;
}
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AccountOpResult result = sAccountMgr.ChangePassword(m_session->GetAccountId(), password_new);
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switch(result)
{
case AOR_OK:
SendSysMessage(LANG_COMMAND_PASSWORD);
break;
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case AOR_PASS_TOO_LONG:
SendSysMessage(LANG_PASSWORD_TOO_LONG);
SetSentErrorMessage(true);
return false;
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default:
SendSysMessage(LANG_COMMAND_NOTCHANGEPASSWORD);
SetSentErrorMessage(true);
return false;
}
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return true;
}
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bool ChatHandler::HandleAccountAddonCommand(const char* args)
{
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if (!*args)
{
SendSysMessage(LANG_CMD_SYNTAX);
SetSentErrorMessage(true);
return false;
}
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char *szExp = strtok((char*)args, " ");
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uint32 account_id = m_session->GetAccountId();
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int expansion = atoi(szExp); //get int anyway (0 if error)
if (expansion < 0 || uint8(expansion) > sWorld.getIntConfig(CONFIG_EXPANSION))
{
SendSysMessage(LANG_IMPROPER_VALUE);
SetSentErrorMessage(true);
return false;
}
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// No SQL injection
LoginDatabase.PExecute("UPDATE account SET expansion = '%d' WHERE id = '%u'", expansion, account_id);
PSendSysMessage(LANG_ACCOUNT_ADDON, expansion);
return true;
}
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bool ChatHandler::HandleAccountLockCommand(const char* args)
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{
if (!*args)
{
SendSysMessage(LANG_USE_BOL);
SetSentErrorMessage(true);
return false;
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}
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std::string argstr = (char*)args;
if (argstr == "on")
{
LoginDatabase.PExecute("UPDATE account SET locked = '1' WHERE id = '%d'",m_session->GetAccountId());
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PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED);
return true;
}
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if (argstr == "off")
{
LoginDatabase.PExecute("UPDATE account SET locked = '0' WHERE id = '%d'",m_session->GetAccountId());
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PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED);
return true;
}
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SendSysMessage(LANG_USE_BOL);
SetSentErrorMessage(true);
return false;
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}
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/// Display the 'Message of the day' for the realm
bool ChatHandler::HandleServerMotdCommand(const char* /*args*/)
{
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PSendSysMessage(LANG_MOTD_CURRENT, sWorld.GetMotd());
return true;
}
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