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TCPlayerbotCore/src/game/ConfusedMovementGenerator.h
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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef TRINITY_CONFUSEDGENERATOR_H
#define TRINITY_CONFUSEDGENERATOR_H
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#include "MovementGenerator.h"
#include "DestinationHolder.h"
#include "Traveller.h"
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#define MAX_CONF_WAYPOINTS 24
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template<class T>
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class ConfusedMovementGenerator
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: public MovementGeneratorMedium< T, ConfusedMovementGenerator<T> >
{
public:
explicit ConfusedMovementGenerator() : i_nextMoveTime(0) {}
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void Initialize(T &);
void Finalize(T &);
void Reset(T &);
bool Update(T &, const uint32 &);
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bool GetDestination(float &x, float &y, float &z) const
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{
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if(i_destinationHolder.HasArrived()) return false;
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i_destinationHolder.GetDestination(x,y,z);
return true;
}
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MovementGeneratorType GetMovementGeneratorType() { return CONFUSED_MOTION_TYPE; }
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private:
void _InitSpecific(T &, bool &, bool &);
TimeTracker i_nextMoveTime;
float i_waypoints[MAX_CONF_WAYPOINTS+1][3];
DestinationHolder< Traveller<T> > i_destinationHolder;
uint32 i_nextMove;
};
#endif
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