2008-10-02 16:23:55 -05:00
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/*
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2009-02-04 12:42:26 +01:00
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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2008-10-14 11:57:03 -05:00
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*
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2009-02-04 12:04:12 +01:00
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* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
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2008-10-02 16:23:55 -05:00
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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2008-10-14 11:57:03 -05:00
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2008-10-02 16:23:55 -05:00
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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2008-10-14 11:57:03 -05:00
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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2008-10-02 16:23:55 -05:00
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*/
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2008-10-14 11:57:03 -05:00
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#ifndef TRINITYCORE_TOTEM_H
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#define TRINITYCORE_TOTEM_H
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2008-10-02 16:23:55 -05:00
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2009-03-19 14:41:30 -06:00
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#include "TemporarySummon.h"
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2008-10-02 16:23:55 -05:00
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enum TotemType
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{
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TOTEM_PASSIVE = 0,
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TOTEM_ACTIVE = 1,
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};
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2008-11-14 20:40:35 -06:00
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#define SENTRY_TOTEM_ENTRY 3968
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2009-05-02 19:24:22 -05:00
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class Totem : public Minion
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{
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public:
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2009-03-20 14:01:46 -06:00
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explicit Totem(SummonPropertiesEntry const *properties, Unit *owner);
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virtual ~Totem(){};
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void Update( uint32 time );
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2009-04-27 18:12:45 -05:00
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void InitSummon(uint32 duration);
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void UnSummon();
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uint32 GetSpell() const { return m_spells[0]; }
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uint32 GetTotemDuration() const { return m_duration; }
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TotemType GetTotemType() const { return m_type; }
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bool UpdateStats(Stats /*stat*/) { return true; }
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bool UpdateAllStats() { return true; }
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void UpdateResistances(uint32 /*school*/) {}
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void UpdateArmor() {}
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void UpdateMaxHealth() {}
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void UpdateMaxPower(Powers /*power*/) {}
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void UpdateAttackPowerAndDamage(bool /*ranged*/ ) {}
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void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
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2009-01-04 16:45:32 -06:00
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2009-01-18 19:01:41 -06:00
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bool IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index) const;
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2008-10-02 16:23:55 -05:00
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protected:
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TotemType m_type;
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uint32 m_duration;
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};
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#endif
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2009-02-17 20:07:49 -06:00
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