AuctionHouseBot.DEBUG enables (1) or disables (0) Debug output
AuctionHouseBot.EnableSeller enables (1) or disables (0) the Seller
AuctionHouseBot.EnableBuyer enables (1) or disables (0) the Buyer
AuctionHouseBot.UseBuyPriceForSeller Use SellPrice (0) or BuyPrice (1) for determining prices
AuctionHouseBot.UseBuyPriceForBuyer Use SellPrice (0) or BuyPrice (1) for determining prices
AuctionHouseBot.Account is the account number (in realmd->account table) of the player you want to run as the auction bot. Note: a value of 0 will disable the bot.
AuctionHouseBot.GUID is the GUID (in characters->characters table) of the player you want to run as the auction bot. Note: a value of 0 will disable the bot.
AuctionHouseBot.ItemsPerCycle determines how many items are added each time AHBot is run (once per minute, by default)
#These are the Filters For filtering certain items/trade goods from the AH
AuctionHouseBot.DisableBeta_PTR_Unused is a boolean value (0 or 1) that will Disable certain items that are usually unavailable to Players
AuctionHouseBot.DisablePermEnchant is a boolean value (0 or 1) that will Disable Items with a Permanent Enchantment
AuctionHouseBot.DisableConjured is a boolean value (0 or 1) that will Disable Conjured Items
AuctionHouseBot.DisableGems is a boolean value (0 or 1) that will Disable Gems
AuctionHouseBot.DisableMoney is a boolean value (0 or 1) that will Disable Items that are used as money
AuctionHouseBot.DisableMoneyLoot is a boolean value (0 or 1) that will Disable Items that have Money as a loot
AuctionHouseBot.DisableLootable is a boolean value (0 or 1) that will Disable Items that have other items as loot
AuctionHouseBot.DisableKeys is a boolean value (0 or 1) that will Disable Items that are keys
AuctionHouseBot.DisableDuration is a boolean value (0 or 1) that will Disable Items with a duration
AuctionHouseBot.DisableBOP_Or_Quest_NoReqLevel is a boolean value (0 or 1) that will Disable items that are BOP or Quest Item with a Required level that is less than the Item Level
#These Filters are boolean (0 or 1) and will disable items that are
#specifically meant for the Class named.
#(UnusedClass is Class 10, which was skipped for some reason)
AuctionHouseBot.DisableWarriorItems = 0
AuctionHouseBot.DisablePaladinItems = 0
AuctionHouseBot.DisableHunterItems = 0
AuctionHouseBot.DisableRogueItems = 0
AuctionHouseBot.DisablePriestItems = 0
AuctionHouseBot.DisableDKItems = 0
AuctionHouseBot.DisableShamanItems = 0
AuctionHouseBot.DisableMageItems = 0
AuctionHouseBot.DisableWarlockItems = 0
AuctionHouseBot.DisableUnusedClassItems = 0
AuctionHouseBot.DisableDruidItems = 0
#These are the Filters For filtering certain items/trade goods from the AH
#MinPrice(Color) is the minimum price adjustment for items. For example the default is 150, which means 150%. So if an item vendors for 1g it would go to auction for a minimum of 1.5g.
#MaxPrice(Color) is the maximum price adjustment for items.
#MinBidPrice(Color) these two control the starting bid as a percent of the buyout price. For example, if MinBidPrice is 30 and MaxBidPrice is 80 the starting bid for the auction will randomly be between 30-80% of the randomly chosen buyout price.
#MaxBidPrice(Color) these two control the starting bid as a percent of the buyout price. For example, if MinBidPrice is 30 and MaxBidPrice is 80 the starting bid for the auction will randomly be between 30-80% of the randomly chosen buyout price.
#MaxStack(Color) is maximum stack size to create for this quality type. A value of zero will disable the maximum stack size for this quality allowing the bot to create stacks (of random size) of items as big as the item type allows.