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TCPlayerbotCore/src/server/game/Server/Packets/AuthenticationPackets.cpp
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/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AuthenticationPackets.h"
WorldPacket const* WorldPackets::Auth::AuthChallenge::Write()
{
_worldPacket << uint32(Challenge);
_worldPacket.append(DosChallenge, 8);
_worldPacket << uint8(DosZeroBits);
return &_worldPacket;
}
void WorldPackets::Auth::AuthSession::Read()
{
uint32 addonDataSize;
_worldPacket >> LoginServerID;
_worldPacket >> Build;
_worldPacket >> RegionID;
_worldPacket >> BattlegroupID;
_worldPacket >> RealmID;
_worldPacket >> LoginServerType;
_worldPacket >> BuildType;
_worldPacket >> LocalChallenge;
_worldPacket >> DosResponse;
_worldPacket.read(Digest, SHA_DIGEST_LENGTH);
Account = _worldPacket.ReadString(_worldPacket.ReadBits(11));
UseIPv6 = _worldPacket.ReadBit(); // UseIPv6
_worldPacket >> addonDataSize;
if (addonDataSize)
{
AddonInfo.resize(addonDataSize);
_worldPacket.read(AddonInfo.contents(), addonDataSize);
}
}
WorldPackets::Auth::AuthResponse::AuthResponse()
: ServerPacket(SMSG_AUTH_RESPONSE, 132)
{
WaitInfo.HasValue = false;
SuccessInfo.HasValue = false;
}
WorldPacket const* WorldPackets::Auth::AuthResponse::Write()
{
_worldPacket << uint8(Result);
_worldPacket.WriteBit(SuccessInfo.HasValue);
_worldPacket.WriteBit(WaitInfo.HasValue);
if (SuccessInfo.HasValue)
{
_worldPacket << uint32(SuccessInfo.value.VirtualRealmAddress);
_worldPacket << uint32(SuccessInfo.value.VirtualRealms.size());
_worldPacket << uint32(SuccessInfo.value.TimeRemain);
_worldPacket << uint32(SuccessInfo.value.TimeOptions);
_worldPacket << uint32(SuccessInfo.value.TimeRested);
_worldPacket << uint8(SuccessInfo.value.ActiveExpansionLevel);
_worldPacket << uint8(SuccessInfo.value.AccountExpansionLevel);
_worldPacket << uint32(SuccessInfo.value.TimeSecondsUntilPCKick);
_worldPacket << uint32(SuccessInfo.value.AvailableRaces->size());
_worldPacket << uint32(SuccessInfo.value.AvailableClasses->size());
_worldPacket << uint32(SuccessInfo.value.Templates.size());
_worldPacket << uint32(SuccessInfo.value.CurrencyID);
for (auto& realm : SuccessInfo.value.VirtualRealms)
{
_worldPacket << uint32(realm.RealmAddress);
_worldPacket.WriteBit(realm.IsLocal);
_worldPacket.WriteBit(realm.IsInternalRealm);
_worldPacket.WriteBits(realm.RealmNameActual.length(), 8);
_worldPacket.WriteBits(realm.RealmNameNormalized.length(), 8);
_worldPacket.WriteString(realm.RealmNameActual);
_worldPacket.WriteString(realm.RealmNameNormalized);
}
for (auto& race : *SuccessInfo.value.AvailableRaces)
{
_worldPacket << uint8(race.first); /// the current race
_worldPacket << uint8(race.second); /// the required Expansion
}
for (auto& klass : *SuccessInfo.value.AvailableClasses)
{
_worldPacket << uint8(klass.first); /// the current class
_worldPacket << uint8(klass.second); /// the required Expansion
}
for (auto& templat : SuccessInfo.value.Templates)
{
_worldPacket << uint32(templat.TemplateSetId);
_worldPacket << uint32(templat.TemplateClasses.size());
for (auto& templatClass : templat.TemplateClasses)
{
_worldPacket << uint8(templatClass.Class);
_worldPacket << uint8(templatClass.FactionGroup);
}
_worldPacket.WriteBits(templat.Name.length(), 7);
_worldPacket.WriteBits(templat.Description.length(), 10);
_worldPacket.WriteString(templat.Name);
_worldPacket.WriteString(templat.Description);
}
_worldPacket.WriteBit(SuccessInfo.value.IsExpansionTrial);
_worldPacket.WriteBit(SuccessInfo.value.ForceCharacterTemplate);
_worldPacket.WriteBit(SuccessInfo.value.NumPlayersHorde != 0);
_worldPacket.WriteBit(SuccessInfo.value.NumPlayersAlliance != 0);
_worldPacket.WriteBit(SuccessInfo.value.IsVeteranTrial);
if (SuccessInfo.value.NumPlayersHorde)
_worldPacket << uint16(SuccessInfo.value.NumPlayersHorde);
if (SuccessInfo.value.NumPlayersAlliance)
_worldPacket << uint16(SuccessInfo.value.NumPlayersAlliance);
}
if (WaitInfo.HasValue)
{
_worldPacket << uint32(WaitInfo.value.WaitCount);
_worldPacket.WriteBit(WaitInfo.value.HasFCM);
}
_worldPacket.FlushBits();
return &_worldPacket;
}