Files
TCPlayerbotCore/src/game/BattleGroundRL.h
T

73 lines
2.2 KiB
C++
Raw Normal View History

2008-10-02 16:23:55 -05:00
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
2008-10-14 11:57:03 -05:00
*
2010-01-16 20:19:18 +03:00
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
2008-10-02 16:23:55 -05:00
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
2008-10-14 11:57:03 -05:00
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
2008-10-02 16:23:55 -05:00
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
2008-10-14 11:57:03 -05:00
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
2008-10-02 16:23:55 -05:00
*/
#ifndef __BATTLEGROUNDRL_H
#define __BATTLEGROUNDRL_H
2009-10-17 15:51:44 -07:00
2008-10-02 16:23:55 -05:00
class BattleGround;
2009-10-17 15:51:44 -07:00
2008-10-02 16:23:55 -05:00
enum BattleGroundRLObjectTypes
{
BG_RL_OBJECT_DOOR_1 = 0,
BG_RL_OBJECT_DOOR_2 = 1,
2008-10-05 08:48:32 -05:00
BG_RL_OBJECT_BUFF_1 = 2,
BG_RL_OBJECT_BUFF_2 = 3,
BG_RL_OBJECT_MAX = 4
2008-10-02 16:23:55 -05:00
};
2009-10-17 15:51:44 -07:00
2008-10-02 16:23:55 -05:00
enum BattleGroundRLObjects
{
BG_RL_OBJECT_TYPE_DOOR_1 = 185918,
2008-10-05 08:48:32 -05:00
BG_RL_OBJECT_TYPE_DOOR_2 = 185917,
BG_RL_OBJECT_TYPE_BUFF_1 = 184663,
BG_RL_OBJECT_TYPE_BUFF_2 = 184664
2008-10-02 16:23:55 -05:00
};
2009-10-17 15:51:44 -07:00
2008-10-02 16:23:55 -05:00
class BattleGroundRLScore : public BattleGroundScore
{
public:
BattleGroundRLScore() {};
virtual ~BattleGroundRLScore() {};
//TODO fix me
};
2009-10-17 15:51:44 -07:00
2008-10-02 16:23:55 -05:00
class BattleGroundRL : public BattleGround
{
friend class BattleGroundMgr;
2009-10-17 15:51:44 -07:00
2008-10-02 16:23:55 -05:00
public:
BattleGroundRL();
~BattleGroundRL();
2009-01-21 16:18:57 -06:00
void Update(uint32 diff);
2009-10-17 15:51:44 -07:00
2008-10-02 16:23:55 -05:00
/* inherited from BattlegroundClass */
virtual void AddPlayer(Player *plr);
virtual void Reset();
virtual void FillInitialWorldStates(WorldPacket &d);
virtual void StartingEventCloseDoors();
virtual void StartingEventOpenDoors();
2009-10-17 15:51:44 -07:00
2008-10-02 16:23:55 -05:00
void RemovePlayer(Player *plr, uint64 guid);
void HandleAreaTrigger(Player *Source, uint32 Trigger);
bool SetupBattleGround();
void HandleKillPlayer(Player* player, Player *killer);
2008-10-05 08:48:32 -05:00
bool HandlePlayerUnderMap(Player * plr);
2008-10-02 16:23:55 -05:00
};
#endif