2009-02-17 18:08:26 +01:00
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/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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2008-10-02 16:23:55 -05:00
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* This program is free software licensed under GPL version 2
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* Please see the included DOCS/LICENSE.TXT for more information */
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2009-10-17 15:51:44 -07:00
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2008-10-02 16:23:55 -05:00
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#ifndef SC_PRECOMPILED_H
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#define SC_PRECOMPILED_H
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2009-10-17 15:51:44 -07:00
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2010-01-19 11:36:05 +01:00
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#include "ScriptMgr.h"
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2008-10-05 11:56:30 -05:00
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#include "Cell.h"
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#include "CellImpl.h"
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2009-10-27 23:35:44 -07:00
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#include "GameEventMgr.h"
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2008-10-05 11:56:30 -05:00
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "Unit.h"
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#include "GameObject.h"
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2010-01-19 11:36:05 +01:00
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "ScriptedInstance.h"
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2009-08-23 14:20:07 -05:00
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#include "CombatAI.h"
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#include "PassiveAI.h"
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2009-09-23 13:24:06 -07:00
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#include "Chat.h"
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2009-09-23 20:19:21 -07:00
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#include "DBCStructure.h"
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#include "DBCStores.h"
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2009-10-17 15:51:44 -07:00
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2008-10-02 16:23:55 -05:00
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#ifdef WIN32
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#include <windows.h>
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2010-01-19 11:36:05 +01:00
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/*BOOL APIENTRY DllMain( HANDLE hModule,
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2008-10-02 16:23:55 -05:00
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DWORD ul_reason_for_call,
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LPVOID lpReserved
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)
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{
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return true;
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2010-01-19 11:36:05 +01:00
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}*/
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2008-10-02 16:23:55 -05:00
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#endif
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2009-10-17 15:51:44 -07:00
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2008-10-02 16:23:55 -05:00
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#endif
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2009-02-17 20:07:49 -06:00
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