2009-01-05 14:53:33 -06:00
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __BATTLEGROUNDDS_H
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#define __BATTLEGROUNDDS_H
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2009-10-17 15:51:44 -07:00
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2009-01-05 14:53:33 -06:00
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class BattleGround;
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2009-10-17 15:51:44 -07:00
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2009-12-17 10:43:12 +01:00
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enum BattleGroundDSObjectTypes
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{
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BG_DS_OBJECT_DOOR_1 = 0,
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BG_DS_OBJECT_DOOR_2 = 1,
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BG_DS_OBJECT_WATER_1 = 2,
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BG_DS_OBJECT_WATER_2 = 3,
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BG_DS_OBJECT_BUFF_1 = 4,
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BG_DS_OBJECT_BUFF_2 = 5,
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BG_DS_OBJECT_MAX = 6
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};
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enum BattleGroundDSObjects
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{
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BG_DS_OBJECT_TYPE_DOOR_1 = 192642,
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BG_DS_OBJECT_TYPE_DOOR_2 = 192643,
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BG_DS_OBJECT_TYPE_WATER_1 = 194395,
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BG_DS_OBJECT_TYPE_WATER_2 = 191877,
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BG_DS_OBJECT_TYPE_BUFF_1 = 184663,
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BG_DS_OBJECT_TYPE_BUFF_2 = 184664
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};
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enum BattleGroundDSData
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{ // These values are NOT blizzlike... need the correct data!
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BG_DS_WATERFALL_TIMER_MIN = 30000,
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BG_DS_WATERFALL_TIMER_MAX = 60000,
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BG_DS_WATERFALL_DURATION = 10000,
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};
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2009-01-05 14:53:33 -06:00
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class BattleGroundDSScore : public BattleGroundScore
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{
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public:
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BattleGroundDSScore() {};
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virtual ~BattleGroundDSScore() {};
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//TODO fix me
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};
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2009-10-17 15:51:44 -07:00
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2009-01-05 14:53:33 -06:00
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class BattleGroundDS : public BattleGround
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{
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friend class BattleGroundMgr;
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2009-01-05 14:53:33 -06:00
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public:
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BattleGroundDS();
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~BattleGroundDS();
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2009-01-21 16:18:57 -06:00
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void Update(uint32 diff);
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2009-01-05 14:53:33 -06:00
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/* inherited from BattlegroundClass */
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virtual void AddPlayer(Player *plr);
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2009-03-07 12:05:30 -06:00
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virtual void StartingEventCloseDoors();
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virtual void StartingEventOpenDoors();
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void RemovePlayer(Player *plr, uint64 guid);
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void HandleAreaTrigger(Player *Source, uint32 Trigger);
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bool SetupBattleGround();
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2009-12-17 10:43:12 +01:00
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virtual void Reset();
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virtual void FillInitialWorldStates(WorldPacket &d);
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void HandleKillPlayer(Player* player, Player *killer);
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2009-12-17 10:43:12 +01:00
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bool HandlePlayerUnderMap(Player * plr);
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private:
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uint32 m_waterTimer;
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bool m_waterfallActive;
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protected:
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bool isWaterFallActive() { return m_waterfallActive; };
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void setWaterFallActive(bool active) { m_waterfallActive = active; };
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void setWaterFallTimer(uint32 timer) { m_waterTimer = timer; };
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uint32 getWaterFallTimer() { return m_waterTimer; };
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2009-01-05 14:53:33 -06:00
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};
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#endif
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