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TCPlayerbotCore/src/server/scripts/EasternKingdoms/loch_modan.cpp
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/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
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/* ScriptData
SDName: Loch_Modan
SD%Complete: 100
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SDComment: Quest support: 3181
SDCategory: Loch Modan
EndScriptData */
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/* ContentData
npc_mountaineer_pebblebitty
EndContentData */
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#include "ScriptPCH.h"
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/*######
## npc_mountaineer_pebblebitty
######*/
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#define GOSSIP_MP "Open the gate please, i need to get to Searing Gorge"
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#define GOSSIP_MP1 "But i need to get there, now open the gate!"
#define GOSSIP_MP2 "Ok, so what is this other way?"
#define GOSSIP_MP3 "Doesn't matter, i'm invulnerable."
#define GOSSIP_MP4 "Yes..."
#define GOSSIP_MP5 "Ok, i'll try to remember that."
#define GOSSIP_MP6 "A key? Ok!"
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bool GossipHello_npc_mountaineer_pebblebitty(Player* pPlayer, Creature* pCreature)
{
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if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if (!pPlayer->GetQuestRewardStatus(3181) == 1)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
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return true;
}
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bool GossipSelect_npc_mountaineer_pebblebitty(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
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switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
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pPlayer->SEND_GOSSIP_MENU(1833, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->SEND_GOSSIP_MENU(1834, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
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pPlayer->SEND_GOSSIP_MENU(1835, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
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pPlayer->SEND_GOSSIP_MENU(1836, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
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pPlayer->SEND_GOSSIP_MENU(1837, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
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pPlayer->SEND_GOSSIP_MENU(1838, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
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pPlayer->CLOSE_GOSSIP_MENU();
break;
}
return true;
}
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void AddSC_loch_modan()
{
Script *newscript;
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newscript = new Script;
newscript->Name = "npc_mountaineer_pebblebitty";
newscript->pGossipHello = &GossipHello_npc_mountaineer_pebblebitty;
newscript->pGossipSelect = &GossipSelect_npc_mountaineer_pebblebitty;
newscript->RegisterSelf();
}