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TCPlayerbotCore/dep/ACE_wrappers/ace/LSOCK_CODgram.h
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// -*- C++ -*-
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//=============================================================================
/**
* @file LSOCK_CODgram.h
*
* $Id: LSOCK_CODgram.h 80826 2008-03-04 14:51:23Z wotte $
*
* @author Douglas C. Schmidt <[email protected]>
*/
//=============================================================================
#ifndef ACE_LOCAL_SOCK_CODGRAM_H
#define ACE_LOCAL_SOCK_CODGRAM_H
#include /**/ "ace/pre.h"
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#include /**/ "ace/config-all.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
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#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
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#include "ace/LSOCK.h"
#include "ace/SOCK_CODgram.h"
#include "ace/Addr.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/**
* @class ACE_LSOCK_CODgram
*
* @brief Defines the member functions for the <ACE_LSOCK> connected
* datagram abstraction.
*/
class ACE_Export ACE_LSOCK_CODgram : public ACE_SOCK_CODgram, public ACE_LSOCK
{
public:
// = Initialization methods.
/// Default constructor.
ACE_LSOCK_CODgram (void);
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/// Initiate a connected-datagram.
ACE_LSOCK_CODgram (const ACE_Addr &remote_sap,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int protocol_family = PF_UNIX,
int protocol = 0);
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/// Initiate a connected-datagram.
int open (const ACE_Addr &remote_sap,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int protocol_family = PF_UNIX,
int protocol = 0);
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/// Get underlying handle.
ACE_HANDLE get_handle (void) const;
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/// Set underlying handle.
void set_handle (ACE_HANDLE);
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/// Dump the state of an object.
void dump (void) const;
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/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
#include "ace/LSOCK_CODgram.inl"
#endif /* __ACE_INLINE__ */
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#endif /* ACE_LACKS_UNIX_DOMAIN_SOCKETS */
#include /**/ "ace/post.h"
#endif /* ACE_LOCAL_SOCK_CODGRAM_H */
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